📄 selbrushlist.c
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/****************************************************************************************/
/* SelBrushList.c */
/* */
/* Author: Jim Mischel */
/* Description: Selected brush list stuff */
/* */
/* The contents of this file are subject to the Genesis3D Public License */
/* Version 1.01 (the "License"); you may not use this file except in */
/* compliance with the License. You may obtain a copy of the License at */
/* http://www.genesis3d.com */
/* */
/* Software distributed under the License is distributed on an "AS IS" */
/* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See */
/* the License for the specific language governing rights and limitations */
/* under the License. */
/* */
/* The Original Code is Genesis3D, released March 25, 1999. */
/*Genesis3D Version 1.1 released November 15, 1999 */
/* Copyright (C) 1999 WildTangent, Inc. All Rights Reserved */
/* */
/* Prepared for GenEdit-Classic ver. 0.5, Dec. 15, 2000 */
/****************************************************************************************/
#include "SelBrushList.h"
#include "array.h"
#include "ram.h"
#include <assert.h>
struct tag_SelBrushList
{
Array *pItems;
int FirstFree;
};
SelBrushList *SelBrushList_Create (void)
{
SelBrushList *pList;
pList = GE_RAM_ALLOCATE_STRUCT (SelBrushList);
if (pList != NULL)
{
pList->pItems = Array_Create (10, sizeof (Brush *));
if (pList->pItems != NULL)
{
pList->FirstFree = 0;
}
else
{
SelBrushList_Destroy (&pList);
}
}
return pList;
}
void SelBrushList_Destroy (SelBrushList **ppList)
{
SelBrushList *pList;
assert (ppList != NULL);
assert (*ppList != NULL);
pList = *ppList;
if (pList->pItems != NULL)
{
Array_Destroy (&pList->pItems);
}
geRam_Free (*ppList);
}
geBoolean SelBrushList_Find (SelBrushList *pList, const Brush *pBrush)
{
int i;
// go through list to see if this Brush is already in the list
for (i = 0; i < pList->FirstFree; ++i)
{
Brush *pRet;
pRet= SelBrushList_GetBrush (pList, i);
if (pRet == pBrush)
{
// Brush already in list
return GE_TRUE;
}
}
return GE_FALSE;
}
geBoolean SelBrushList_Add (SelBrushList *pList, Brush *pBrush)
{
int Size;
if (SelBrushList_Find (pList, pBrush))
{
return GE_FALSE;
}
Size = Array_GetSize (pList->pItems);
assert (pList->FirstFree <= Size);
// Brush isn't already in list. Put it at the end...
if (pList->FirstFree == Size)
{
int NewSize;
// Need to allocate more space
NewSize = Array_Resize (pList->pItems, 2*Size);
if (NewSize == Size)
{
// couldn't resize. Guess I can't add the Brush
return GE_FALSE;
}
}
Array_PutAt (pList->pItems, pList->FirstFree, &pBrush, sizeof (pBrush));
++(pList->FirstFree);
return GE_TRUE;
}
geBoolean SelBrushList_Remove (SelBrushList *pList, Brush *pBrush)
{
int i;
// find the item in the list
for (i = 0; i < pList->FirstFree; ++i)
{
Brush *pRet;
pRet = SelBrushList_GetBrush (pList, i);
if (pRet == pBrush)
{
Array_DeleteAt (pList->pItems, i);
--(pList->FirstFree);
return GE_TRUE;
}
}
return GE_FALSE; // not found
}
void SelBrushList_RemoveAll (SelBrushList *pList)
{
pList->FirstFree = 0;
}
int SelBrushList_GetSize (SelBrushList *pList)
{
return pList->FirstFree;
}
Brush *SelBrushList_GetBrush (SelBrushList *pList, int BrushIndex)
{
Brush **ppBrush;
ppBrush = (Brush **)Array_ItemPtr (pList->pItems, BrushIndex);
return *ppBrush;
}
void SelBrushList_Enum (SelBrushList *pList, SelBrushList_Callback Callback, void *lParam)
{
int i;
for (i = 0; i < pList->FirstFree; ++i)
{
Brush *pBrush;
pBrush = SelBrushList_GetBrush (pList, i);
Callback (pBrush, lParam);
}
}
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