📄 texturedlg.h
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/****************************************************************************************/
/* TextureDlg.h */
/* */
/* Author: Tom Morris */
/* Description: Texture selection */
/* */
/* The contents of this file are subject to the Genesis3D Public License */
/* Version 1.01 (the "License"); you may not use this file except in */
/* compliance with the License. You may obtain a copy of the License at */
/* http://www.genesis3d.com */
/* */
/* Software distributed under the License is distributed on an "AS IS" */
/* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See */
/* the License for the specific language governing rights and limitations */
/* under the License. */
/* */
/* The Original Code is Genesis3D, released March 25, 1999. */
/* Genesis3D Version 1.1 released November 15, 1999 */
/* Copyright (C) 1999 WildTangent, Inc. All Rights Reserved */
/* */
/* Prepared for GenEdit-Classic ver. 0.5, Dec. 15, 2000 */
/****************************************************************************************/
#if !defined(AFX_TEXTUREDLG_H__F5338FA2_A111_11D4_9554_8AC95CEE0727__INCLUDED_)
#define AFX_TEXTUREDLG_H__F5338FA2_A111_11D4_9554_8AC95CEE0727__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// TextureDlg.h : header file
//
#include "brush.h"
#include "TextureListBox.h"
class CGenEditDoc;
/////////////////////////////////////////////////////////////////////////////
// CTextureDlg dialog
class CTextureDlg : public CDialog
{
// Construction
public:
CTextureDlg(CWnd* pParent = NULL); // standard constructor
const char *GetCurrentTexture();
// CString *GetCurrentTexture();
CString m_currentTexture;
// CGenEditTabControls *m_pParentCtrl;
bool m_TxlibChanged;
void SelectTexture(int SelNum);
bool UpdateTextures( CGenEditDoc* pDoc );
bool InitializeTextures(CGenEditDoc *pDoc);
CTextureListBox m_textureListBox;
// Dialog Data
//{{AFX_DATA(CTextureDlg)
enum { IDD = IDD_TEXTURE_DLG };
CStatic m_textureNameText;
CStatic m_sizeText;
// CStatic m_textureBmp;
// CListBox m_texture_list;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTextureDlg)
public:
// virtual BOOL OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual void OnCancel();
virtual void OnOK();
//}}AFX_VIRTUAL
// Implementation
public:
BOOL SetInitialTexture( CGenEditDoc *pDoc);
protected:
CGenEditDoc* m_pDoc;
// Generated message map functions
//{{AFX_MSG(CTextureDlg)
virtual BOOL OnInitDialog();
afx_msg void OnTextureBtn();
afx_msg void OnDblclkTextureListbox();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
//void UpdateBitmap();
//void ClearTextureImage(CDC* pDC);
//void UpdateSize();
//const char *GetCurrentTexture();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TEXTUREDLG_H__F5338FA2_A111_11D4_9554_8AC95CEE0727__INCLUDED_)
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