📄 byte.h
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//: C12:Byte.h
// From Thinking in C++, 2nd Edition
// Available at http://www.BruceEckel.com
// (c) Bruce Eckel 2000
// Copyright notice in Copyright.txt
// Member overloaded operators
#ifndef BYTE_H
#define BYTE_H
#include "../require.h"
#include <iostream>
using namespace std;
// Member functions (implicit "this"):
class Byte {
unsigned char b;
public:
Byte(unsigned char bb = 0) : b(bb) {}
// No side effects: const member function:
const Byte operator+(const Byte& right) const//此处加const ,为了a+b+c
{
return Byte(b + right.b);
}
const Byte operator-(const Byte& right) const {
return Byte(b - right.b);
}
const Byte operator*(const Byte& right) const {
return Byte(b * right.b);
}
const Byte operator/(const Byte& right) const {
require(right.b != 0, "divide by zero");
return Byte(b / right.b);
}
const Byte operator%(const Byte& right) const {
require(right.b != 0, "modulo by zero");
return Byte(b % right.b);
}
const Byte operator^(const Byte& right) const {
return Byte(b ^ right.b);
}
const Byte operator&(const Byte& right) const {
return Byte(b & right.b);
}
const Byte operator|(const Byte& right) const {
return Byte(b | right.b);
}
const Byte operator<<(const Byte& right) const {
return Byte(b << right.b);
}
const Byte operator>>(const Byte& right) const {
return Byte(b >> right.b);
}
// Assignments modify & return lvalue.
// operator= can only be a member function:
Byte& operator=(const Byte& right) {
// Handle self-assignment:
if(this == &right) return *this;
b = right.b;
return *this;
}
Byte& operator+=(const Byte& right) {
if(this == &right) {/* self-assignment */}
b += right.b;
return *this;
}
Byte& operator-=(const Byte& right) {
if(this == &right) {/* self-assignment */}
b -= right.b;
return *this;
}
Byte& operator*=(const Byte& right) {
if(this == &right) {/* self-assignment */}
b *= right.b;
return *this;
}
Byte& operator/=(const Byte& right) {
require(right.b != 0, "divide by zero");
if(this == &right) {/* self-assignment */}
b /= right.b;
return *this;
}
Byte& operator%=(const Byte& right) {
require(right.b != 0, "modulo by zero");
if(this == &right) {/* self-assignment */}
b %= right.b;
return *this;
}
Byte& operator^=(const Byte& right) {
if(this == &right) {/* self-assignment */}
b ^= right.b;
return *this;
}
Byte& operator&=(const Byte& right) {
if(this == &right) {/* self-assignment */}
b &= right.b;
return *this;
}
Byte& operator|=(const Byte& right) {
if(this == &right) {/* self-assignment */}
b |= right.b;
return *this;
}
Byte& operator>>=(const Byte& right) {
if(this == &right) {/* self-assignment */}
b >>= right.b;
return *this;
}
Byte& operator<<=(const Byte& right) {
if(this == &right) {/* self-assignment */}
b <<= right.b;
return *this;
}
// Conditional operators return true/false:
int operator==(const Byte& right) const {
return b == right.b;
}
int operator!=(const Byte& right) const {
return b != right.b;
}
int operator<(const Byte& right) const {
return b < right.b;
}
int operator>(const Byte& right) const {
return b > right.b;
}
int operator<=(const Byte& right) const {
return b <= right.b;
}
int operator>=(const Byte& right) const {
return b >= right.b;
}
int operator&&(const Byte& right) const {
return b && right.b;
}
int operator||(const Byte& right) const {
return b || right.b;
}
// Write the contents to an ostream:
void print(std::ostream& os) const {
os << "0x" << std::hex << int(b) << std::dec;
}
};
#endif // BYTE_H ///:~
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