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📄 sgame.clw

📁 自己写的贪吃蛇的MFC源代码
💻 CLW
字号:
; CLW file contains information for the MFC ClassWizard

[General Info]
Version=1
LastClass=CHeroDlg
LastTemplate=CDialog
NewFileInclude1=#include "stdafx.h"
NewFileInclude2=#include "SGame.h"
LastPage=0

ClassCount=7
Class1=CSGameApp
Class2=CSGameDoc
Class3=CSGameView
Class4=CMainFrame

ResourceCount=4
Resource1=IDD_ABOUTBOX
Class5=CAboutDlg
Resource2=IDR_MAINFRAME
Class6=CHeroDlg
Resource3=IDD_HERODLG
Class7=CNewRecordDlg
Resource4=IDD_NEWRECORD

[CLS:CSGameApp]
Type=0
HeaderFile=SGame.h
ImplementationFile=SGame.cpp
Filter=N

[CLS:CSGameDoc]
Type=0
HeaderFile=SGameDoc.h
ImplementationFile=SGameDoc.cpp
Filter=N

[CLS:CSGameView]
Type=0
HeaderFile=SGameView.h
ImplementationFile=SGameView.cpp
Filter=C
BaseClass=CView
VirtualFilter=VWC
LastObject=CSGameView


[CLS:CMainFrame]
Type=0
HeaderFile=MainFrm.h
ImplementationFile=MainFrm.cpp
Filter=T
LastObject=CMainFrame
BaseClass=CFrameWnd
VirtualFilter=fWC




[CLS:CAboutDlg]
Type=0
HeaderFile=SGame.cpp
ImplementationFile=SGame.cpp
Filter=D
LastObject=CAboutDlg

[DLG:IDD_ABOUTBOX]
Type=1
Class=CAboutDlg
ControlCount=4
Control1=IDC_STATIC,static,1342177283
Control2=IDC_STATIC,static,1342308480
Control3=IDC_STATIC,static,1342308352
Control4=IDOK,button,1342373889

[MNU:IDR_MAINFRAME]
Type=1
Class=CMainFrame
Command1=ID_NEWGAME
Command2=ID_LEVEL1
Command3=ID_LEVEL2
Command4=ID_LEVEL3
Command5=ID_LEVEL4
Command6=ID_LEVEL5
Command7=ID_PAUSE
Command8=ID_EXITGAME
Command9=ID_MRHERO
Command10=ID_VIEW_TOOLBAR
Command11=ID_VIEW_STATUS_BAR
Command12=ID_APP_ABOUT
CommandCount=12

[ACL:IDR_MAINFRAME]
Type=1
Class=CMainFrame
Command1=ID_FILE_NEW
Command2=ID_FILE_OPEN
Command3=ID_FILE_SAVE
Command4=ID_EDIT_UNDO
Command5=ID_EDIT_CUT
Command6=ID_EDIT_COPY
Command7=ID_EDIT_PASTE
Command8=ID_EDIT_UNDO
Command9=ID_EDIT_CUT
Command10=ID_EDIT_COPY
Command11=ID_EDIT_PASTE
Command12=ID_NEXT_PANE
Command13=ID_PREV_PANE
CommandCount=13

[TB:IDR_MAINFRAME]
Type=1
Class=?
Command1=ID_NEWGAME
Command2=ID_PAUSE
Command3=ID_APP_ABOUT
CommandCount=3

[DLG:IDD_HERODLG]
Type=1
Class=CHeroDlg
ControlCount=17
Control1=IDC_STATIC,static,1342308352
Control2=IDC_STATIC,static,1342308352
Control3=IDC_STATIC,static,1342308352
Control4=IDC_SCORE1,static,1342308352
Control5=IDC_SCORE2,static,1342308352
Control6=IDC_SCORE3,static,1342308352
Control7=IDC_NAME1,static,1342308353
Control8=IDC_NAME2,static,1342308353
Control9=IDC_NAME3,static,1342308353
Control10=IDC_STATIC,static,1342308353
Control11=IDC_LEVEL1,static,1342308352
Control12=IDC_LEVEL2,static,1342308352
Control13=IDC_LEVEL3,static,1342308352
Control14=IDC_BUTTON1,button,1342242816
Control15=IDC_BUTTON2,button,1342242816
Control16=IDC_STATIC,static,1342308352
Control17=IDC_STATIC,button,1342177287

[CLS:CHeroDlg]
Type=0
HeaderFile=HeroDlg.h
ImplementationFile=HeroDlg.cpp
BaseClass=CDialog
Filter=D
LastObject=IDC_BUTTON1
VirtualFilter=dWC

[DLG:IDD_NEWRECORD]
Type=1
Class=CNewRecordDlg
ControlCount=3
Control1=IDOK,button,1342242816
Control2=IDC_STATIC,static,1342308353
Control3=IDC_EDIT1,edit,1350631553

[CLS:CNewRecordDlg]
Type=0
HeaderFile=NewRecordDlg.h
ImplementationFile=NewRecordDlg.cpp
BaseClass=CDialog
Filter=D
VirtualFilter=dWC
LastObject=CNewRecordDlg

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