mgcterrainvertex.h

来自「3D Game Engine Design Source Code非常棒」· C头文件 代码 · 共 35 行

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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement.  The various license agreements may be found at
// the Magic Software web site.  This file is subject to the license
//
// RESTRICTED USE SOURCE CODE
// http://www.magic-software.com/License/restricted.pdf

#ifndef MGCTERRAINVERTEX_H
#define MGCTERRAINVERTEX_H

class MgcTerrainVertex
{
public:
    MgcTerrainVertex ();

    void SetDependent (int i, MgcTerrainVertex* pkDependent);
    MgcTerrainVertex* GetDependent (int i);
    bool GetEnabled () const;
    void Enable ();
    void Disable ();

protected:
    MgcTerrainVertex* m_akDependent[2];
    bool m_bEnabled;
};

#include "MgcTerrainVertex.inl"

#endif

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