mgcterrainvertex.h
来自「3D Game Engine Design Source Code非常棒」· C头文件 代码 · 共 35 行
H
35 行
// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// RESTRICTED USE SOURCE CODE
// http://www.magic-software.com/License/restricted.pdf
#ifndef MGCTERRAINVERTEX_H
#define MGCTERRAINVERTEX_H
class MgcTerrainVertex
{
public:
MgcTerrainVertex ();
void SetDependent (int i, MgcTerrainVertex* pkDependent);
MgcTerrainVertex* GetDependent (int i);
bool GetEnabled () const;
void Enable ();
void Disable ();
protected:
MgcTerrainVertex* m_akDependent[2];
bool m_bEnabled;
};
#include "MgcTerrainVertex.inl"
#endif
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