mgcmultiplecurve2.h
来自「3D Game Engine Design Source Code非常棒」· C头文件 代码 · 共 34 行
H
34 行
// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#ifndef MGCMULTIPLECURVE2_H
#define MGCMULTIPLECURVE2_H
#include "MgcMultipleCurve.h"
#include "MgcVector2.h"
class MgcMultipleCurve2 : public MgcMultipleCurve<MgcVector2>
{
public:
// abstract base class
MgcMultipleCurve2 (int iSegments, MgcReal* afTime);
// differential geometric quantities
MgcVector2 GetNormal (MgcReal fTime) const;
void GetFrame (MgcReal fTime, MgcVector2& kPosition,
MgcVector2& kTangent, MgcVector2& kNormal) const;
MgcReal GetCurvature (MgcReal fTime) const;
};
#endif
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?