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📄 mgcellipse.inl

📁 3D Game Engine Design Source Code非常棒
💻 INL
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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement.  The various license agreements may be found at
// the Magic Software web site.  This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf

//----------------------------------------------------------------------------
inline MgcEllipseStandard::MgcEllipseStandard ()
{
    // no initialization for efficiency
}
//----------------------------------------------------------------------------
inline MgcReal& MgcEllipseStandard::Extent (int i)
{
    return m_afExtent[i];
}
//----------------------------------------------------------------------------
inline const MgcReal& MgcEllipseStandard::Extent (int i) const
{
    return m_afExtent[i];
}
//----------------------------------------------------------------------------
inline MgcReal* MgcEllipseStandard::Extents ()
{
    return m_afExtent;
}
//----------------------------------------------------------------------------
inline const MgcReal* MgcEllipseStandard::Extents () const
{
    return m_afExtent;
}
//----------------------------------------------------------------------------
inline MgcEllipse::MgcEllipse ()
{
    // no initialization for efficiency
}
//----------------------------------------------------------------------------
inline MgcVector2& MgcEllipse::Center ()
{
    return m_kCenter;
}
//----------------------------------------------------------------------------
inline const MgcVector2& MgcEllipse::Center () const
{
    return m_kCenter;
}
//----------------------------------------------------------------------------
inline MgcMatrix2& MgcEllipse::A ()
{
    return m_kA;
}
//----------------------------------------------------------------------------
inline const MgcMatrix2& MgcEllipse::A () const
{
    return m_kA;
}
//----------------------------------------------------------------------------

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