📄 mgctlist.h
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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#ifndef MGCTLIST_H
#define MGCTLIST_H
#include "MgcRTLib.h"
// The TList class represents a singly linked list with header node. The
// class T is intended to be native data (int, float, char*, etc.). All
// list insertions occur at the front of the list. If the list values were
// dynamically allocated by the application, it is the application's
// responsibility to delete those values. This can be done by iterating
// over the list using GetFirst/GetNext and explicitly deleting the values.
template <class T>
class MgcTList
{
public:
// construction and destruction
MgcTList ();
~MgcTList ();
// element access
unsigned int GetQuantity () const;
void Add (T tValue);
bool Remove (T tValue);
bool RemoveFront (T& rtValue);
void RemoveAll ();
// linear traversal of list
bool GetFirst (T& rtValue);
bool GetNext (T& rtValue);
protected:
class Node
{
public:
Node (T tValue, Node* pkNext)
{
m_tValue = tValue;
m_pkNext = pkNext;
}
~Node ()
{
delete m_pkNext;
}
T m_tValue;
Node* m_pkNext;
};
unsigned int m_uiQuantity;
Node* m_pkFront;
// iterator for traversal
Node* m_pkIterator;
};
#include "MgcTList.inl"
#endif
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