📄 mgcellipsoid.h
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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#ifndef MGCELLIPSOID_H
#define MGCELLIPSOID_H
#include "MgcMatrix3.h"
class MgcEllipsoidStandard
{
public:
// (x/a)^2 + (y/b)^2 + (z/c)^2 = 1
MgcEllipsoidStandard ();
MgcReal& Extent (int i);
const MgcReal& Extent (int i) const;
MgcReal* Extents ();
const MgcReal* Extents () const;
protected:
MgcReal m_afExtent[3];
};
class MgcEllipsoid
{
public:
// center-matrix form, (X-C)^T A (X-C) = 1, where A is a positive
// definite matrix
MgcEllipsoid ();
MgcVector3& Center ();
const MgcVector3& Center () const;
MgcMatrix3& A ();
const MgcMatrix3& A () const;
MgcMatrix3& InverseA ();
const MgcMatrix3& InverseA () const;
protected:
MgcVector3 m_kCenter;
MgcMatrix3 m_kA;
MgcMatrix3 m_kInverseA; // for intersection and culling support
};
#include "MgcEllipsoid.inl"
#endif
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