📄 mgcsoftasm.h
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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// RESTRICTED USE SOURCE CODE
// http://www.magic-software.com/License/restricted.pdf
#ifndef MGCSOFTASM_H
#define MGCSOFTASM_H
class MgcSoftASM
{
public:
static int FloatToInt (float fValue)
{
int iValue;
_asm fld fValue
_asm fistp iValue
return iValue;
}
static void InitializeFastDivide ()
{
unsigned short usFpuControlWord;
__asm FSTCW usFpuControlWord;
ms_usFpuControlWord = usFpuControlWord;
usFpuControlWord = (usFpuControlWord | 0x0c3f) & 0xfcff;
__asm FLDCW usFpuControlWord;
}
static void TerminateFastDivide ()
{
unsigned short usFpuControlWord = ms_usFpuControlWord;
__asm FLDCW usFpuControlWord;
}
private:
static unsigned short ms_usFpuControlWord;
};
//----------------------------------------------------------------------------
#define MgcSoftASM_FloatToIntMult(fFloat,iInt,iLog) \
{ \
int iShift = 150 - iLog - ((*(int*)(&fFloat) >> 23) & 0xFF); \
if ( iShift < 24 ) \
{ \
iInt = ((*(int *)(&fFloat) & 0x007FFFFF) | 0x00800000) >> iShift; \
if ( iInt == (1 << iLog) ) \
iInt--; \
} \
else \
{ \
iInt = 0; \
} \
}
//----------------------------------------------------------------------------
#endif
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