📄 mgcdistlin3tri3.h
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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#ifndef MGCDISTLIN3TRI3_H
#define MGCDISTLIN3TRI3_H
#include "MgcLine3.h"
#include "MgcRay3.h"
#include "MgcSegment3.h"
#include "MgcTriangle3.h"
// squared distance measurements
MgcReal MgcSqrDistance (const MgcLine3& rkLine, const MgcTriangle3& rkTri,
MgcReal* pfLinP = 0, MgcReal* pfTriP0 = 0, MgcReal* pfTriP1 = 0);
MgcReal MgcSqrDistance (const MgcRay3& rkRay, const MgcTriangle3& rkTri,
MgcReal* pfRayP = 0, MgcReal* pfTriP0 = 0, MgcReal* pfTriP1 = 0);
MgcReal MgcSqrDistance (const MgcSegment3& rkSeg, const MgcTriangle3& rkTri,
MgcReal* pfSegP = 0, MgcReal* pfTriP0 = 0, MgcReal* pfTriP1 = 0);
// distance measurements
MgcReal MgcDistance (const MgcLine3& rkLine, const MgcTriangle3& rkTri,
MgcReal* pfLinP = 0, MgcReal* pfTriP0 = 0, MgcReal* pfTriP1 = 0);
MgcReal MgcDistance (const MgcRay3& rkRay, const MgcTriangle3& rkTri,
MgcReal* pfRayP = 0, MgcReal* pfTriP0 = 0, MgcReal* pfTriP1 = 0);
MgcReal MgcDistance (const MgcSegment3& rkSeg, const MgcTriangle3& rkTri,
MgcReal* pfSegP = 0, MgcReal* pfTriP0 = 0, MgcReal* pfTriP1 = 0);
#endif
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