📄 mgcdistlin3lin3.cpp
字号:
}
}
}
}
}
else
{
// ray and segment are parallel
if ( fA01 > 0.0 )
{
// opposite direction vectors
fT = 0.0;
if ( fB0 >= 0.0 )
{
fS = 0.0;
fSqrDist = fC;
}
else
{
fS = -fB0/fA00;
fSqrDist = fB0*fS+fC;
}
}
else
{
// same direction vectors
fB1 = -kDiff.Dot(rkSeg.Direction());
fT = 1.0;
fTmp = fA01+fB0;
if ( fTmp >= 0.0 )
{
fS = 0.0;
fSqrDist = fA11+2.0*fB1+fC;
}
else
{
fS = -fTmp/fA00;
fSqrDist = fTmp*fS+fA11+2.0*fB1+fC;
}
}
}
if ( pfRayP )
*pfRayP = fS;
if ( pfSegP )
*pfSegP = fT;
return MgcMath::Abs(fSqrDist);
}
//----------------------------------------------------------------------------
MgcReal MgcSqrDistance (const MgcSegment3& rkSeg0, const MgcSegment3& rkSeg1,
MgcReal* pfSegP0, MgcReal* pfSegP1)
{
MgcVector3 kDiff = rkSeg0.Origin() - rkSeg1.Origin();
MgcReal fA00 = rkSeg0.Direction().SquaredLength();
MgcReal fA01 = -rkSeg0.Direction().Dot(rkSeg1.Direction());
MgcReal fA11 = rkSeg1.Direction().SquaredLength();
MgcReal fB0 = kDiff.Dot(rkSeg0.Direction());
MgcReal fC = kDiff.SquaredLength();
MgcReal fDet = MgcMath::Abs(fA00*fA11-fA01*fA01);
MgcReal fB1, fS, fT, fSqrDist, fTmp;
if ( fDet >= gs_fTolerance )
{
// line segments are not parallel
fB1 = -kDiff.Dot(rkSeg1.Direction());
fS = fA01*fB1-fA11*fB0;
fT = fA01*fB0-fA00*fB1;
if ( fS >= 0.0 )
{
if ( fS <= fDet )
{
if ( fT >= 0.0 )
{
if ( fT <= fDet ) // region 0 (interior)
{
// minimum at two interior points of 3D lines
MgcReal fInvDet = 1.0/fDet;
fS *= fInvDet;
fT *= fInvDet;
fSqrDist = fS*(fA00*fS+fA01*fT+2.0*fB0) +
fT*(fA01*fS+fA11*fT+2.0*fB1)+fC;
}
else // region 3 (side)
{
fT = 1.0;
fTmp = fA01+fB0;
if ( fTmp >= 0.0 )
{
fS = 0.0;
fSqrDist = fA11+2.0*fB1+fC;
}
else if ( -fTmp >= fA00 )
{
fS = 1.0;
fSqrDist = fA00+fA11+fC+2.0*(fB1+fTmp);
}
else
{
fS = -fTmp/fA00;
fSqrDist = fTmp*fS+fA11+2.0*fB1+fC;
}
}
}
else // region 7 (side)
{
fT = 0.0;
if ( fB0 >= 0.0 )
{
fS = 0.0;
fSqrDist = fC;
}
else if ( -fB0 >= fA00 )
{
fS = 1.0;
fSqrDist = fA00+2.0*fB0+fC;
}
else
{
fS = -fB0/fA00;
fSqrDist = fB0*fS+fC;
}
}
}
else
{
if ( fT >= 0.0 )
{
if ( fT <= fDet ) // region 1 (side)
{
fS = 1.0;
fTmp = fA01+fB1;
if ( fTmp >= 0.0 )
{
fT = 0.0;
fSqrDist = fA00+2.0*fB0+fC;
}
else if ( -fTmp >= fA11 )
{
fT = 1.0;
fSqrDist = fA00+fA11+fC+2.0*(fB0+fTmp);
}
else
{
fT = -fTmp/fA11;
fSqrDist = fTmp*fT+fA00+2.0*fB0+fC;
}
}
else // region 2 (corner)
{
fTmp = fA01+fB0;
if ( -fTmp <= fA00 )
{
fT = 1.0;
if ( fTmp >= 0.0 )
{
fS = 0.0;
fSqrDist = fA11+2.0*fB1+fC;
}
else
{
fS = -fTmp/fA00;
fSqrDist = fTmp*fS+fA11+2.0*fB1+fC;
}
}
else
{
fS = 1.0;
fTmp = fA01+fB1;
if ( fTmp >= 0.0 )
{
fT = 0.0;
fSqrDist = fA00+2.0*fB0+fC;
}
else if ( -fTmp >= fA11 )
{
fT = 1.0;
fSqrDist = fA00+fA11+fC+2.0*(fB0+fTmp);
}
else
{
fT = -fTmp/fA11;
fSqrDist = fTmp*fT+fA00+2.0*fB0+fC;
}
}
}
}
else // region 8 (corner)
{
if ( -fB0 < fA00 )
{
fT = 0.0;
if ( fB0 >= 0.0 )
{
fS = 0.0;
fSqrDist = fC;
}
else
{
fS = -fB0/fA00;
fSqrDist = fB0*fS+fC;
}
}
else
{
fS = 1.0;
fTmp = fA01+fB1;
if ( fTmp >= 0.0 )
{
fT = 0.0;
fSqrDist = fA00+2.0*fB0+fC;
}
else if ( -fTmp >= fA11 )
{
fT = 1.0;
fSqrDist = fA00+fA11+fC+2.0*(fB0+fTmp);
}
else
{
fT = -fTmp/fA11;
fSqrDist = fTmp*fT+fA00+2.0*fB0+fC;
}
}
}
}
}
else
{
if ( fT >= 0.0 )
{
if ( fT <= fDet ) // region 5 (side)
{
fS = 0.0;
if ( fB1 >= 0.0 )
{
fT = 0.0;
fSqrDist = fC;
}
else if ( -fB1 >= fA11 )
{
fT = 1.0;
fSqrDist = fA11+2.0*fB1+fC;
}
else
{
fT = -fB1/fA11;
fSqrDist = fB1*fT+fC;
}
}
else // region 4 (corner)
{
fTmp = fA01+fB0;
if ( fTmp < 0.0 )
{
fT = 1.0;
if ( -fTmp >= fA00 )
{
fS = 1.0;
fSqrDist = fA00+fA11+fC+2.0*(fB1+fTmp);
}
else
{
fS = -fTmp/fA00;
fSqrDist = fTmp*fS+fA11+2.0*fB1+fC;
}
}
else
{
fS = 0.0;
if ( fB1 >= 0.0 )
{
fT = 0.0;
fSqrDist = fC;
}
else if ( -fB1 >= fA11 )
{
fT = 1.0;
fSqrDist = fA11+2.0*fB1+fC;
}
else
{
fT = -fB1/fA11;
fSqrDist = fB1*fT+fC;
}
}
}
}
else // region 6 (corner)
{
if ( fB0 < 0.0 )
{
fT = 0.0;
if ( -fB0 >= fA00 )
{
fS = 1.0;
fSqrDist = fA00+2.0*fB0+fC;
}
else
{
fS = -fB0/fA00;
fSqrDist = fB0*fS+fC;
}
}
else
{
fS = 0.0;
if ( fB1 >= 0.0 )
{
fT = 0.0;
fSqrDist = fC;
}
else if ( -fB1 >= fA11 )
{
fT = 1.0;
fSqrDist = fA11+2.0*fB1+fC;
}
else
{
fT = -fB1/fA11;
fSqrDist = fB1*fT+fC;
}
}
}
}
}
else
{
// line segments are parallel
if ( fA01 > 0.0 )
{
// direction vectors form an obtuse angle
if ( fB0 >= 0.0 )
{
fS = 0.0;
fT = 0.0;
fSqrDist = fC;
}
else if ( -fB0 <= fA00 )
{
fS = -fB0/fA00;
fT = 0.0;
fSqrDist = fB0*fS+fC;
}
else
{
fB1 = -kDiff.Dot(rkSeg1.Direction());
fS = 1.0;
fTmp = fA00+fB0;
if ( -fTmp >= fA01 )
{
fT = 1.0;
fSqrDist = fA00+fA11+fC+2.0*(fA01+fB0+fB1);
}
else
{
fT = -fTmp/fA01;
fSqrDist = fA00+2.0*fB0+fC+fT*(fA11*fT+2.0*(fA01+fB1));
}
}
}
else
{
// direction vectors form an acute angle
if ( -fB0 >= fA00 )
{
fS = 1.0;
fT = 0.0;
fSqrDist = fA00+2.0*fB0+fC;
}
else if ( fB0 <= 0.0 )
{
fS = -fB0/fA00;
fT = 0.0;
fSqrDist = fB0*fS+fC;
}
else
{
fB1 = -kDiff.Dot(rkSeg1.Direction());
fS = 0.0;
if ( fB0 >= -fA01 )
{
fT = 1.0;
fSqrDist = fA11+2.0*fB1+fC;
}
else
{
fT = -fB0/fA01;
fSqrDist = fC+fT*(2.0*fB1+fA11*fT);
}
}
}
}
if ( pfSegP0 )
*pfSegP0 = fS;
if ( pfSegP1 )
*pfSegP1 = fT;
return MgcMath::Abs(fSqrDist);
}
//----------------------------------------------------------------------------
MgcReal MgcDistance (const MgcLine3& rkLine0, const MgcLine3& rkLine1,
MgcReal* pfLinP0, MgcReal* pfLinP1)
{
return MgcMath::Sqrt(MgcSqrDistance(rkLine0,rkLine1,pfLinP0,pfLinP1));
}
//----------------------------------------------------------------------------
MgcReal MgcDistance (const MgcLine3& rkLine, const MgcRay3& rkRay,
MgcReal* pfLinP, MgcReal* pfRayP)
{
return MgcMath::Sqrt(MgcSqrDistance(rkLine,rkRay,pfLinP,pfRayP));
}
//----------------------------------------------------------------------------
MgcReal MgcDistance (const MgcLine3& rkLine, const MgcSegment3& rkSeg,
MgcReal* pfLinP, MgcReal* pfSegP)
{
return MgcMath::Sqrt(MgcSqrDistance(rkLine,rkSeg,pfLinP,pfSegP));
}
//----------------------------------------------------------------------------
MgcReal MgcDistance (const MgcRay3& rkRay0, const MgcRay3& rkRay1,
MgcReal* pfRayP0, MgcReal* pfRayP1)
{
return MgcMath::Sqrt(MgcSqrDistance(rkRay0,rkRay1,pfRayP0,pfRayP1));
}
//----------------------------------------------------------------------------
MgcReal MgcDistance (const MgcRay3& rkRay, const MgcSegment3& rkSeg,
MgcReal* pfRayP, MgcReal* pfSegP)
{
return MgcMath::Sqrt(MgcSqrDistance(rkRay,rkSeg,pfRayP,pfSegP));
}
//----------------------------------------------------------------------------
MgcReal MgcDistance (const MgcSegment3& rkSeg0, const MgcSegment3& rkSeg1,
MgcReal* pfSegP0, MgcReal* pfSegP1)
{
return MgcMath::Sqrt(MgcSqrDistance(rkSeg0,rkSeg1,pfSegP0,pfSegP1));
}
//----------------------------------------------------------------------------
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -