📄 mgcintrplncyln.cpp
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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#include "MgcIntrPlnCyln.h"
static const MgcReal gs_fEpsilon = 1e-06;
//----------------------------------------------------------------------------
bool MgcTestIntersection (const MgcPlane& rkPlane,
const MgcCylinder& rkCylinder, bool bUnitNormal)
{
MgcVector3 kNormal = rkPlane.Normal();
MgcReal fConstant = rkPlane.Constant();
if ( !bUnitNormal )
{
MgcReal fLength = kNormal.Unitize();
fConstant /= fLength;
}
MgcReal fSDist = kNormal.Dot(rkCylinder.Center()) - fConstant;
MgcReal fNdW = kNormal.Dot(rkCylinder.Direction());
if ( MgcMath::Abs(fNdW) > gs_fEpsilon )
{
MgcReal fDiscr = 1.0 - fNdW*fNdW;
MgcReal fRoot = MgcMath::Sqrt(MgcMath::Abs(fDiscr));
MgcReal fMin = -fSDist - fRoot;
MgcReal fMax = -fSDist + fRoot;
MgcReal fHalfHeight = 0.5*rkCylinder.Height();
return fMin <= fHalfHeight && fMax >= -fHalfHeight;
}
else
{
return MgcMath::Abs(fSDist) <= rkCylinder.Radius();
}
}
//----------------------------------------------------------------------------
bool MgcCulled (const MgcPlane& rkPlane, const MgcCylinder& rkCylinder,
bool bUnitNormal)
{
MgcVector3 kNormal = rkPlane.Normal();
MgcReal fConstant = rkPlane.Constant();
if ( !bUnitNormal )
{
MgcReal fLength = kNormal.Unitize();
fConstant /= fLength;
}
MgcReal fSDist = kNormal.Dot(rkCylinder.Center()) - fConstant;
MgcReal fNdW = kNormal.Dot(rkCylinder.Direction());
if ( MgcMath::Abs(fNdW) > gs_fEpsilon )
{
MgcReal fDiscr = 1.0 - fNdW*fNdW;
MgcReal fRoot = MgcMath::Sqrt(MgcMath::Abs(fDiscr));
MgcReal fMin = -fSDist - fRoot;
MgcReal fMax = -fSDist + fRoot;
MgcReal fHalfHeight = 0.5*rkCylinder.Height();
if ( fMin <= fHalfHeight && fMax >= -fHalfHeight )
return fSDist <= -rkCylinder.Radius();
else
return false;
}
else
{
return fSDist <= -rkCylinder.Radius();
}
}
//----------------------------------------------------------------------------
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