📄 mgclozengetree.h
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// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement. The various license agreements may be found at
// the Magic Software web site. This file is subject to the license
//
// FREE SOURCE CODE
// http://www.magic-software.com/License/free.pdf
#ifndef MGCLOZENGETREE_H
#define MGCLOZENGETREE_H
#include "MgcBoundingVolumeTree.h"
#include "MgcLozenge.h"
class MgcLozengeBV : public MgcBoundingVolume
{
public:
MgcLozenge m_kLozenge;
};
class MgcLozengeTree : public MgcBoundingVolumeTree
{
public:
MgcLozengeTree (unsigned short usVertexCount, const MgcVector3* akVertex,
unsigned short usTriangleCount, const unsigned short* ausConnect,
unsigned short usMaxTrisPerLeaf);
const MgcLozenge& GetLozenge () const;
protected:
static void CreateBound (unsigned short usVertexCount,
const MgcVector3* akVertex, const unsigned short* ausConnect,
unsigned short usI0, unsigned short usI1, unsigned short* ausISplit,
MgcBoundingVolume*& rkpBound, MgcVector3& rkOrigin,
MgcVector3& rkDirection);
};
//----------------------------------------------------------------------------
inline const MgcLozenge& MgcLozengeTree::GetLozenge () const
{
return ((MgcLozengeBV*)m_pkBound)->m_kLozenge;
}
//----------------------------------------------------------------------------
#endif
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