📄 wmlsmartpointer.inl
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// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
//----------------------------------------------------------------------------
template <class T>
Pointer<T>::Pointer (T* pkObject)
{
m_pkObject = pkObject;
if ( m_pkObject )
m_pkObject->IncrementReferences();
}
//----------------------------------------------------------------------------
template <class T>
Pointer<T>::Pointer (const Pointer& rkPointer)
{
m_pkObject = rkPointer.m_pkObject;
if ( m_pkObject )
m_pkObject->IncrementReferences();
}
//----------------------------------------------------------------------------
template <class T>
Pointer<T>::~Pointer ()
{
if ( m_pkObject )
m_pkObject->DecrementReferences();
}
//----------------------------------------------------------------------------
template <class T>
Pointer<T>::operator T* () const
{
return m_pkObject;
}
//----------------------------------------------------------------------------
template <class T>
T& Pointer<T>::operator* () const
{
return *m_pkObject;
}
//----------------------------------------------------------------------------
template <class T>
T* Pointer<T>::operator-> () const
{
return m_pkObject;
}
//----------------------------------------------------------------------------
template <class T>
Pointer<T>& Pointer<T>::operator= (const Pointer& rkPointer)
{
if ( m_pkObject != rkPointer.m_pkObject )
{
// The original code was
// if ( m_pkObject ) m_pkObject->DecrementReferences();
// m_pkObject = rkPoint.m_pkObject;
// if ( m_pkObject ) m_pkObject->IncrementReferences();
// The following situation is not properly handled.
// NodePtr spkNode = new Node; // N.ref = 1
// Node* pkChild = new Node; // C.ref = 0
// spkNode->AttachChild(pkChild); // C.ref = 1
// spkNode = pkChild;
// N.decref; // N.ref = 0, N is destroyed and takes C with it
// N = C; // C points to garbage, so N now does
// N.incref; // modifies garbage memory
// To avoid the side effect of indirectly deleting the input object,
// rkPointer.m_pkObject must have its reference count incremented
// before m_pkObject has its reference count decremented.
// In the same example,
// spkNode = pkChild;
// C.incref; // C.ref = 2
// N.decref; // N.ref = 0, N is destroyed, C.ref = 1
// N = C; // N.ref = 1
if ( rkPointer.m_pkObject )
rkPointer.m_pkObject->IncrementReferences();
if ( m_pkObject )
m_pkObject->DecrementReferences();
m_pkObject = rkPointer.m_pkObject;
}
return *this;
}
//----------------------------------------------------------------------------
template <class T>
Pointer<T>& Pointer<T>::operator= (T* pkObject)
{
// Read the comments in operator= (const Pointer&).
if ( m_pkObject != pkObject )
{
if ( pkObject )
pkObject->IncrementReferences();
if ( m_pkObject )
m_pkObject->DecrementReferences();
m_pkObject = pkObject;
}
return *this;
}
//----------------------------------------------------------------------------
template <class T>
bool Pointer<T>::operator== (T* pkObject) const
{
return ( m_pkObject == pkObject );
}
//----------------------------------------------------------------------------
template <class T>
bool Pointer<T>::operator!= (T* pkObject) const
{
return ( m_pkObject != pkObject );
}
//----------------------------------------------------------------------------
template <class T>
bool Pointer<T>::operator== (const Pointer& rkPointer) const
{
return ( m_pkObject == rkPointer.m_pkObject );
}
//----------------------------------------------------------------------------
template <class T>
bool Pointer<T>::operator!= (const Pointer& rkPointer) const
{
return ( m_pkObject != rkPointer.m_pkObject );
}
//----------------------------------------------------------------------------
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