📄 wmlikjoint.h
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// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
#ifndef WMLIKJOINT_H
#define WMLIKJOINT_H
#include "WmlObject.h"
#include "WmlVector3.h"
namespace Wml
{
class IKGoal;
class Spatial;
class WML_ITEM IKJoint : public Object
{
WmlDeclareRTTI;
WmlDeclareStream;
public:
IKJoint (Spatial* pkObject = 0);
bool& AllowTranslation (int i);
void SetTranslationRange (int i, float fMin, float fMax);
float GetTranslationMin (int i) const;
float GetTranslationMax (int i) const;
float& TranslationSpringDamp (int i);
bool& AllowRotation (int i);
void SetRotationRange (int i, float fMin, float fMax);
float GetRotationMin (int i) const;
float GetRotationMax (int i) const;
float& RotationSpringDamp (int i);
protected:
// support for the IK update
friend class IKController;
// joint update
Vector3f GetAxis (int i);
void UpdateWorldSRT ();
void UpdateWorldRT ();
bool UpdateLocalT (int i, int iGoalQuantity, IKGoal** apkGoal,
float& rfCurrentNorm);
bool UpdateLocalR (int i, int iGoalQuantity, IKGoal** apkGoal,
float& rfCurrentNorm);
// indices: X = 0, Y = 1, Z = 2
Spatial* m_pkObject;
bool m_abAllowTrn[3];
float m_afMinTrn[3], m_afMaxTrn[3], m_afDampTrn[3];
bool m_abAllowRot[3];
float m_afMinRot[3], m_afMaxRot[3], m_afDampRot[3];
static const float ms_fEpsilon;
};
WmlSmartPointer(IKJoint);
WmlRegisterStream(IKJoint);
#include "WmlIKJoint.inl"
}
#endif
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