📄 wmlrtti.h
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// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
#ifndef WMLRTTI_H
#define WMLRTTI_H
#include "WmlSystem.h"
#include "WmlRTTI.mcr"
#include <string>
namespace Wml
{
class WML_ITEM RTTI
{
public:
RTTI (const char* acName, const RTTI* pkBaseRTTI)
{
// TO DO. Appending "Mgc" keeps the file version at 1.00. When
// the prefix is removed, the file version must change and a
// converter should be supplied.
m_kName = "Mgc"+std::string(acName);
m_pkBaseRTTI = pkBaseRTTI;
}
const RTTI* GetBaseRTTI () const
{
return m_pkBaseRTTI;
}
const char* GetName () const
{
return m_kName.c_str();
}
private:
const RTTI* m_pkBaseRTTI;
std::string m_kName;
};
}
#endif
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