wmlprojectedtexture.inl

来自「3D Game Engine Design Source Code非常棒」· INL 代码 · 共 32 行

INL
32
字号
// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003.  All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.

//----------------------------------------------------------------------------
inline NodePtr ProjectedTexture::GetObjects () const
{
    return m_spkObjects;
}
//----------------------------------------------------------------------------
inline CameraPtr ProjectedTexture::GetCamera () const
{
    return m_spkCamera;
}
//----------------------------------------------------------------------------
inline TexturePtr ProjectedTexture::GetTexture () const
{
    return m_spkTexture;
}
//----------------------------------------------------------------------------
inline TextureStatePtr ProjectedTexture::GetTextureState () const
{
    return m_spkTextureState;
}
//----------------------------------------------------------------------------

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