📄 wmlconvexregion.cpp
字号:
// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
#include "WmlConvexRegion.h"
#include "WmlPortal.h"
#include "WmlRenderer.h"
using namespace Wml;
WmlImplementRTTI(ConvexRegion,BspNode);
WmlImplementStream(ConvexRegion);
//----------------------------------------------------------------------------
ConvexRegion::ConvexRegion (int iPortalQuantity, Portal** apkPortal,
Spatial* pkRepresentation)
{
m_iPortalQuantity = iPortalQuantity;
m_apkPortal = apkPortal;
m_bVisited = false;
AttachRepresentation(pkRepresentation);
}
//----------------------------------------------------------------------------
ConvexRegion::ConvexRegion ()
{
m_iPortalQuantity = 0;
m_apkPortal = NULL;
m_bVisited = false;
}
//----------------------------------------------------------------------------
ConvexRegion::~ConvexRegion ()
{
for (int i = 0; i < m_iPortalQuantity; i++)
delete m_apkPortal[i];
delete[] m_apkPortal;
}
//----------------------------------------------------------------------------
SpatialPtr ConvexRegion::AttachRepresentation (Spatial* pkScene)
{
return SetChild(1,pkScene);
}
//----------------------------------------------------------------------------
SpatialPtr ConvexRegion::DetachRepresentation ()
{
return DetachChildAt(1);
}
//----------------------------------------------------------------------------
SpatialPtr ConvexRegion::GetRepresentation ()
{
return GetChild(1);
}
//----------------------------------------------------------------------------
void ConvexRegion::UpdateWorldData (float fAppTime)
{
// update the region walls and contained objects
Node::UpdateWorldData(fAppTime);
// update the portal geometry
for (int i = 0; i < m_iPortalQuantity; i++)
{
m_apkPortal[i]->UpdateWorldData(m_kWorldRotate,m_kWorldTranslate,
m_fWorldScale);
}
}
//----------------------------------------------------------------------------
void ConvexRegion::Draw (Renderer& rkRenderer)
{
if ( !m_bVisited )
{
m_bVisited = true;
// draw anything visible through open portals
for (int i = 0; i < m_iPortalQuantity; i++)
m_apkPortal[i]->Draw(rkRenderer);
// draw the region walls and contained objects
Node::Draw(rkRenderer);
m_bVisited = false;
}
}
//----------------------------------------------------------------------------
Object* ConvexRegion::GetObjectByName (const char* acName)
{
Object* pkFound = BspNode::GetObjectByName(acName);
if ( pkFound )
return pkFound;
for (int i = 0; i < m_iPortalQuantity; i++)
{
pkFound = m_apkPortal[i]->GetObjectByName(acName);
if ( pkFound )
return pkFound;
}
return NULL;
}
//----------------------------------------------------------------------------
void ConvexRegion::GetAllObjectsByName (const char* acName,
std::vector<Object*>& rkObjects)
{
BspNode::GetAllObjectsByName(acName,rkObjects);
for (int i = 0; i < m_iPortalQuantity; i++)
m_apkPortal[i]->GetAllObjectsByName(acName,rkObjects);
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
// streaming
//----------------------------------------------------------------------------
Object* ConvexRegion::Factory (Stream& rkStream)
{
ConvexRegion* pkObject = new ConvexRegion;
Stream::Link* pkLink = new Stream::Link(pkObject);
pkObject->Load(rkStream,pkLink);
return pkObject;
}
//----------------------------------------------------------------------------
void ConvexRegion::Load (Stream& rkStream, Stream::Link* pkLink)
{
BspNode::Load(rkStream,pkLink);
// link data
StreamRead(rkStream,m_iPortalQuantity);
if ( m_iPortalQuantity > 0 )
{
m_apkPortal = new Portal*[m_iPortalQuantity];
for (int i = 0; i < m_iPortalQuantity; i++)
{
Portal* pkPortal;
StreamRead(rkStream,pkPortal);
pkLink->Add(pkPortal);
}
}
}
//----------------------------------------------------------------------------
void ConvexRegion::Link (Stream& rkStream, Stream::Link* pkLink)
{
BspNode::Link(rkStream,pkLink);
for (int i = 0; i < m_iPortalQuantity; i++)
{
Object* pkLinkID = pkLink->GetLinkID();
m_apkPortal[i] = (Portal*)rkStream.GetFromMap(pkLinkID);
}
}
//----------------------------------------------------------------------------
bool ConvexRegion::Register (Stream& rkStream)
{
if ( !BspNode::Register(rkStream) )
return false;
for (int i = 0; i < m_iPortalQuantity; i++)
m_apkPortal[i]->Register(rkStream);
return true;
}
//----------------------------------------------------------------------------
void ConvexRegion::Save (Stream& rkStream)
{
BspNode::Save(rkStream);
// link data
StreamWrite(rkStream,m_iPortalQuantity);
for (int i = 0; i < m_iPortalQuantity; i++)
StreamWrite(rkStream,m_apkPortal[i]);
}
//----------------------------------------------------------------------------
StringTree* ConvexRegion::SaveStrings ()
{
// TO DO. Finish implementation.
StringTree* pkTree = new StringTree(1,0,1,0);
pkTree->SetString(0,MakeString(&ms_kRTTI,GetName()));
pkTree->SetChild(0,BspNode::SaveStrings());
return pkTree;
}
//----------------------------------------------------------------------------
int ConvexRegion::GetMemoryUsed () const
{
int iBaseSize = sizeof(ConvexRegion) - sizeof(BspNode);
int iDynaSize = m_iPortalQuantity*sizeof(m_apkPortal[0]);
int iTotalSize = iBaseSize + iDynaSize + BspNode::GetMemoryUsed();
return iTotalSize;
}
//----------------------------------------------------------------------------
int ConvexRegion::GetDiskUsed () const
{
return BspNode::GetDiskUsed() +
sizeof(m_iPortalQuantity) +
m_iPortalQuantity*sizeof(m_apkPortal[0]);
}
//----------------------------------------------------------------------------
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -