📄 wmlcollisiongroup.cpp
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// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
#include "WmlCollisionGroup.h"
#include "WmlCollisionRecord.h"
using namespace Wml;
//----------------------------------------------------------------------------
CollisionGroup::CollisionGroup ()
{
}
//----------------------------------------------------------------------------
CollisionGroup::~CollisionGroup ()
{
for (int i = 0; i < (int)m_kRArray.size(); i++)
delete m_kRArray[i];
}
//----------------------------------------------------------------------------
bool CollisionGroup::Add (CollisionRecord* pkRecord)
{
for (int i = 0; i < (int)m_kRArray.size(); i++)
{
if ( pkRecord == m_kRArray[i] )
return false;
}
m_kRArray.push_back(pkRecord);
return true;
}
//----------------------------------------------------------------------------
bool CollisionGroup::Remove (CollisionRecord* pkRecord)
{
for (Iterator pkI = m_kRArray.begin(); pkI != m_kRArray.end(); pkI++)
{
if ( pkRecord == *pkI)
{
m_kRArray.erase(pkI);
delete pkRecord;
return true;
}
}
return false;
}
//----------------------------------------------------------------------------
void CollisionGroup::TestIntersection ()
{
// objects are assumed to be stationary, compare all pairs
for (int i0 = 0; i0 < (int)m_kRArray.size(); i0++)
{
CollisionRecord* pkRecord0 = m_kRArray[i0];
for (int i1 = i0+1; i1 < (int)m_kRArray.size(); i1++)
{
CollisionRecord* pkRecord1 = m_kRArray[i1];
pkRecord0->Initialize();
pkRecord1->Initialize();
pkRecord0->TestIntersection(*pkRecord1);
}
}
}
//----------------------------------------------------------------------------
void CollisionGroup::FindIntersection ()
{
// objects are assumed to be stationary, compare all pairs
for (int i0 = 0; i0 < (int)m_kRArray.size(); i0++)
{
CollisionRecord* pkRecord0 = m_kRArray[i0];
for (int i1 = i0+1; i1 < (int)m_kRArray.size(); i1++)
{
CollisionRecord* pkRecord1 = m_kRArray[i1];
pkRecord0->Initialize();
pkRecord1->Initialize();
pkRecord0->FindIntersection(*pkRecord1);
}
}
}
//----------------------------------------------------------------------------
void CollisionGroup::TestIntersection (float fTMax)
{
// objects are assumed to be stationary, compare all pairs
for (int i0 = 0; i0 < (int)m_kRArray.size(); i0++)
{
CollisionRecord* pkRecord0 = m_kRArray[i0];
for (int i1 = i0+1; i1 < (int)m_kRArray.size(); i1++)
{
CollisionRecord* pkRecord1 = m_kRArray[i1];
if ( pkRecord0->GetVelocity() || pkRecord1->GetVelocity() )
{
pkRecord0->Initialize();
pkRecord1->Initialize();
pkRecord0->TestIntersection(fTMax,*pkRecord1);
}
}
}
}
//----------------------------------------------------------------------------
void CollisionGroup::FindIntersection (float fTMax)
{
// objects are assumed to be stationary, compare all pairs
for (int i0 = 0; i0 < (int)m_kRArray.size(); i0++)
{
CollisionRecord* pkRecord0 = m_kRArray[i0];
for (int i1 = i0+1; i1 < (int)m_kRArray.size(); i1++)
{
CollisionRecord* pkRecord1 = m_kRArray[i1];
if ( pkRecord0->GetVelocity() || pkRecord1->GetVelocity() )
{
pkRecord0->Initialize();
pkRecord1->Initialize();
pkRecord0->FindIntersection(fTMax,*pkRecord1);
}
}
}
}
//----------------------------------------------------------------------------
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