📄 wmlconvexregionmanager.cpp
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// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
#include "WmlConvexRegionManager.h"
#include "WmlConvexRegion.h"
#include "WmlRenderer.h"
using namespace Wml;
WmlImplementRTTI(ConvexRegionManager,BspNode);
WmlImplementStream(ConvexRegionManager);
//----------------------------------------------------------------------------
ConvexRegionManager::ConvexRegionManager (bool bUseEyePlusNear)
{
m_bUseEyePlusNear = bUseEyePlusNear;
}
//----------------------------------------------------------------------------
SpatialPtr ConvexRegionManager::AttachOutside (Spatial* pkOutside)
{
return SetChild(1,pkOutside);
}
//----------------------------------------------------------------------------
SpatialPtr ConvexRegionManager::DetachOutside ()
{
return DetachChildAt(1);
}
//----------------------------------------------------------------------------
SpatialPtr ConvexRegionManager::GetOutside ()
{
return GetChild(1);
}
//----------------------------------------------------------------------------
ConvexRegion* ConvexRegionManager::GetContainingRegion (
const Vector3f& rkPoint)
{
return WmlDynamicCast(ConvexRegion,GetContainingNode(rkPoint));
}
//----------------------------------------------------------------------------
void ConvexRegionManager::Draw (Renderer& rkRenderer)
{
CameraPtr spCamera = rkRenderer.GetCamera();
Vector3f kEye = spCamera->GetLocation();
if ( m_bUseEyePlusNear )
kEye += spCamera->GetFrustumNear()*spCamera->GetDirection();
ConvexRegion* pkRegion = GetContainingRegion(kEye);
if ( pkRegion )
{
// inside the set of regions, start drawing with region of camera
pkRegion->Draw(rkRenderer);
}
else
{
// outside the set of regions, draw the outside scene (if it exists)
if ( GetOutside() )
GetOutside()->Draw(rkRenderer);
}
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
// streaming
//----------------------------------------------------------------------------
Object* ConvexRegionManager::Factory (Stream& rkStream)
{
ConvexRegionManager* pkObject = new ConvexRegionManager;
Stream::Link* pkLink = new Stream::Link(pkObject);
pkObject->Load(rkStream,pkLink);
return pkObject;
}
//----------------------------------------------------------------------------
void ConvexRegionManager::Load (Stream& rkStream,
Stream::Link* pkLink)
{
BspNode::Load(rkStream,pkLink);
// native data
StreamReadBool(rkStream,m_bUseEyePlusNear);
}
//----------------------------------------------------------------------------
void ConvexRegionManager::Link (Stream& rkStream,
Stream::Link* pkLink)
{
BspNode::Link(rkStream,pkLink);
}
//----------------------------------------------------------------------------
bool ConvexRegionManager::Register (Stream& rkStream)
{
return BspNode::Register(rkStream);
}
//----------------------------------------------------------------------------
void ConvexRegionManager::Save (Stream& rkStream)
{
BspNode::Save(rkStream);
// native data
StreamWriteBool(rkStream,m_bUseEyePlusNear);
}
//----------------------------------------------------------------------------
StringTree* ConvexRegionManager::SaveStrings ()
{
// TO DO. Finish implementation.
StringTree* pkTree = new StringTree(1,0,1,0);
pkTree->SetString(0,MakeString(&ms_kRTTI,GetName()));
pkTree->SetChild(0,BspNode::SaveStrings());
return pkTree;
}
//----------------------------------------------------------------------------
int ConvexRegionManager::GetMemoryUsed () const
{
int iBaseSize = sizeof(ConvexRegionManager) - sizeof(BspNode);
int iTotalSize = iBaseSize + BspNode::GetMemoryUsed();
return iTotalSize;
}
//----------------------------------------------------------------------------
int ConvexRegionManager::GetDiskUsed () const
{
return BspNode::GetDiskUsed() +
StreamBytesBool(m_bUseEyePlusNear);
}
//----------------------------------------------------------------------------
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