📄 wmlswitchnode.cpp
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// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
#include "WmlSwitchNode.h"
using namespace Wml;
using namespace std;
WmlImplementRTTI(SwitchNode,Node);
WmlImplementStream(SwitchNode);
//----------------------------------------------------------------------------
SwitchNode::SwitchNode (int iQuantity, int iGrowBy)
:
Node(iQuantity,iGrowBy)
{
m_iActiveChild = SN_INVALID_CHILD;
}
//----------------------------------------------------------------------------
void SwitchNode::SetActiveChild (int iActiveChild)
{
assert(iActiveChild == SN_INVALID_CHILD || iActiveChild < GetQuantity());
m_iActiveChild = iActiveChild;
}
//----------------------------------------------------------------------------
void SwitchNode::Draw (Renderer& rkRenderer)
{
if ( m_iActiveChild != SN_INVALID_CHILD )
{
Spatial* pkChild = m_kChild[m_iActiveChild];
if ( pkChild )
pkChild->OnDraw(rkRenderer);
}
}
//----------------------------------------------------------------------------
void SwitchNode::DoPick (const Vector3f& rkOrigin,
const Vector3f& rkDirection, PickArray& rkResults)
{
if ( m_iActiveChild != SN_INVALID_CHILD )
{
if ( m_kWorldBound.TestIntersection(rkOrigin,rkDirection) )
{
Spatial* pkChild = m_kChild[m_iActiveChild];
if ( pkChild )
pkChild->DoPick(rkOrigin,rkDirection,rkResults);
}
}
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
// streaming
//----------------------------------------------------------------------------
Object* SwitchNode::Factory (Stream& rkStream)
{
SwitchNode* pkObject = new SwitchNode;
Stream::Link* pkLink = new Stream::Link(pkObject);
pkObject->Load(rkStream,pkLink);
return pkObject;
}
//----------------------------------------------------------------------------
void SwitchNode::Load (Stream& rkStream, Stream::Link* pkLink)
{
Node::Load(rkStream,pkLink);
// native data
StreamRead(rkStream,m_iActiveChild);
}
//----------------------------------------------------------------------------
void SwitchNode::Link (Stream& rkStream, Stream::Link* pkLink)
{
Node::Link(rkStream,pkLink);
}
//----------------------------------------------------------------------------
bool SwitchNode::Register (Stream& rkStream)
{
return Node::Register(rkStream);
}
//----------------------------------------------------------------------------
void SwitchNode::Save (Stream& rkStream)
{
Node::Save(rkStream);
// native data
StreamWrite(rkStream,m_iActiveChild);
}
//----------------------------------------------------------------------------
StringTree* SwitchNode::SaveStrings ()
{
// TO DO. Finish implementation.
StringTree* pkTree = new StringTree(1,0,1,0);
pkTree->SetString(0,MakeString(&ms_kRTTI,GetName()));
pkTree->SetChild(0,Node::SaveStrings());
return pkTree;
}
//----------------------------------------------------------------------------
int SwitchNode::GetMemoryUsed () const
{
int iBaseSize = sizeof(SwitchNode) - sizeof(Node);
int iTotalSize = iBaseSize + Node::GetMemoryUsed();
return iTotalSize;
}
//----------------------------------------------------------------------------
int SwitchNode::GetDiskUsed () const
{
return Node::GetDiskUsed() +
sizeof(m_iActiveChild);
}
//----------------------------------------------------------------------------
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