📄 wmlspherebv.cpp
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// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
#include "WmlApprLineFit3.h"
#include "WmlContSphere3.h"
#include "WmlIntrSph3Sph3.h"
#include "WmlMatrix3.h"
#include "WmlSphereBV.h"
using namespace Wml;
WmlImplementBV(SphereBV,BV_SPHERE);
//----------------------------------------------------------------------------
void SphereBV::CopyTo (BoundingVolume* pkTargetBV) const
{
assert( GetType() == pkTargetBV->GetType() );
((SphereBV*)pkTargetBV)->m_kSphere = m_kSphere;
}
//----------------------------------------------------------------------------
void SphereBV::TransformTo (BoundingVolume* pkTargetBV,
const Matrix3f& rkRot, const Vector3f& rkTrn, float fScale) const
{
assert( GetType() == pkTargetBV->GetType() );
Sphere3f& rkTarget = ((SphereBV*)pkTargetBV)->m_kSphere;
rkTarget.Center() = fScale*(rkRot*m_kSphere.Center()) + rkTrn;
rkTarget.Radius() = fScale*m_kSphere.Radius();
}
//----------------------------------------------------------------------------
bool SphereBV::Contains (const Vector3f& rkPoint, float fEpsilon) const
{
return InSphere(rkPoint,m_kSphere,fEpsilon);
}
//----------------------------------------------------------------------------
bool SphereBV::TestIntersection (const BoundingVolume* pkBV) const
{
assert( GetType() == pkBV->GetType() );
return Wml::TestIntersection(m_kSphere,((SphereBV*)pkBV)->m_kSphere);
}
//----------------------------------------------------------------------------
BoundingVolume* SphereBV::Create ()
{
return new SphereBV;
}
//----------------------------------------------------------------------------
BoundingVolume* SphereBV::Create (int iVertexCount, const Vector3f* akVertex,
const int* aiConnect, int i0, int i1, int* aiISplit, Vector3f& rkOrigin,
Vector3f& rkDirection)
{
// tag vertices that are used in the submesh
bool* abValid = new bool[iVertexCount];
memset(abValid,0,iVertexCount*sizeof(bool));
for (int i = i0; i <= i1; i++)
{
int iIndex = 3*aiISplit[i];
abValid[aiConnect[iIndex++]] = true;
abValid[aiConnect[iIndex++]] = true;
abValid[aiConnect[iIndex++]] = true;
}
SphereBV* pkSphereBV = new SphereBV;
ContSphereAverage(iVertexCount,akVertex,abValid,pkSphereBV->m_kSphere);
OrthogonalLineFit(iVertexCount,akVertex,abValid,rkOrigin,rkDirection);
delete[] abValid;
return pkSphereBV;
}
//----------------------------------------------------------------------------
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