wmllozengebv.inl

来自「3D Game Engine Design Source Code非常棒」· INL 代码 · 共 27 行

INL
27
字号
// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003.  All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.

//----------------------------------------------------------------------------
inline BoundingVolume::Type LozengeBV::GetType () const
{
    return BV_LOZENGE;
}
//----------------------------------------------------------------------------
inline bool LozengeBV::IsValid () const
{
    return m_kLozenge.Origin().X() != Mathf::MAX_REAL;
}
//----------------------------------------------------------------------------
inline void LozengeBV::Invalidate ()
{
    m_kLozenge.Origin().X() = Mathf::MAX_REAL;
}
//----------------------------------------------------------------------------

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