📄 wmlobject.inl
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// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
//----------------------------------------------------------------------------
inline const char* Object::GetName () const
{
return m_acName;
}
//----------------------------------------------------------------------------
inline unsigned int Object::GetID () const
{
return m_uiID;
}
//----------------------------------------------------------------------------
inline Controller* Object::GetControllers ()
{
return WmlSmartPointerCast(Controller,m_spkControl);
}
//----------------------------------------------------------------------------
inline unsigned int Object::GetTotalObjects ()
{
return ms_uiTotalObjects;
}
//----------------------------------------------------------------------------
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