📄 wmllozengebv.cpp
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// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
#include "WmlContLozenge3.h"
#include "WmlIntrLoz3Loz3.h"
#include "WmlLozengeBV.h"
#include "WmlMatrix3.h"
using namespace Wml;
WmlImplementBV(LozengeBV,BV_LOZENGE);
//----------------------------------------------------------------------------
void LozengeBV::CopyTo (BoundingVolume* pkTargetBV) const
{
assert( GetType() == pkTargetBV->GetType() );
((LozengeBV*)pkTargetBV)->m_kLozenge = m_kLozenge;
}
//----------------------------------------------------------------------------
void LozengeBV::TransformTo (BoundingVolume* pkTargetBV,
const Matrix3f& rkRot, const Vector3f& rkTrn, float fScale) const
{
assert( GetType() == pkTargetBV->GetType() );
Lozenge3f& rkTarget = ((LozengeBV*)pkTargetBV)->m_kLozenge;
rkTarget.Origin() = fScale*(rkRot*m_kLozenge.Origin()) + rkTrn;
rkTarget.Edge0() = fScale*(rkRot*m_kLozenge.Edge0());
rkTarget.Edge1() = fScale*(rkRot*m_kLozenge.Edge1());
rkTarget.Radius() = fScale*m_kLozenge.Radius();
}
//----------------------------------------------------------------------------
bool LozengeBV::Contains (const Vector3f& rkPoint, float fEpsilon) const
{
return InLozenge(rkPoint,m_kLozenge,fEpsilon);
}
//----------------------------------------------------------------------------
bool LozengeBV::TestIntersection (const BoundingVolume* pkBV) const
{
assert( GetType() == pkBV->GetType() );
return Wml::TestIntersection(m_kLozenge,((LozengeBV*)pkBV)->m_kLozenge);
}
//----------------------------------------------------------------------------
BoundingVolume* LozengeBV::Create ()
{
return new LozengeBV;
}
//----------------------------------------------------------------------------
BoundingVolume* LozengeBV::Create (int iVertexCount, const Vector3f* akVertex,
const int* aiConnect, int i0, int i1, int* aiISplit, Vector3f& rkOrigin,
Vector3f& rkDirection)
{
// tag vertices that are used in the submesh
bool* abValid = new bool[iVertexCount];
memset(abValid,0,iVertexCount*sizeof(bool));
for (int i = i0; i <= i1; i++)
{
int iIndex = 3*aiISplit[i];
abValid[aiConnect[iIndex++]] = true;
abValid[aiConnect[iIndex++]] = true;
abValid[aiConnect[iIndex++]] = true;
}
LozengeBV* pkLozengeBV = new LozengeBV;
ContLozenge(iVertexCount,akVertex,abValid,pkLozengeBV->m_kLozenge);
delete[] abValid;
rkOrigin = pkLozengeBV->m_kLozenge.Origin();
rkDirection = pkLozengeBV->m_kLozenge.Edge0();
return pkLozengeBV;
}
//----------------------------------------------------------------------------
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