📄 wmltrianglekey.inl
字号:
// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
//----------------------------------------------------------------------------
inline TriangleKey::TriangleKey (int iV0, int iV1, int iV2)
{
if ( iV0 < iV1 )
{
if ( iV0 < iV2 )
{
// v0 is minimum
V[0] = iV0;
V[1] = iV1;
V[2] = iV2;
}
else
{
// v2 is minimum
V[0] = iV2;
V[1] = iV0;
V[2] = iV1;
}
}
else
{
if ( iV1 < iV2 )
{
// v1 is minimum
V[0] = iV1;
V[1] = iV2;
V[2] = iV0;
}
else
{
// v2 is minimum
V[0] = iV2;
V[1] = iV0;
V[2] = iV1;
}
}
}
//----------------------------------------------------------------------------
inline bool TriangleKey::operator< (const TriangleKey& rkKey) const
{
if ( V[2] < rkKey.V[2] )
return true;
if ( V[2] > rkKey.V[2] )
return false;
if ( V[1] < rkKey.V[1] )
return true;
if ( V[1] > rkKey.V[1] )
return false;
return V[0] < rkKey.V[0];
}
//----------------------------------------------------------------------------
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -