📄 wmlbox2.h
字号:
// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
#ifndef WMLBOX2_H
#define WMLBOX2_H
#include "WmlVector2.h"
namespace Wml
{
template <class Real>
class WML_ITEM Box2
{
public:
Box2 ();
Vector2<Real>& Center ();
const Vector2<Real>& Center () const;
Vector2<Real>& Axis (int i);
const Vector2<Real>& Axis (int i) const;
Vector2<Real>* Axes ();
const Vector2<Real>* Axes () const;
Real& Extent (int i);
const Real& Extent (int i) const;
Real* Extents ();
const Real* Extents () const;
void ComputeVertices (Vector2<Real> akVertex[4]) const;
protected:
Vector2<Real> m_kCenter;
Vector2<Real> m_akAxis[2];
Real m_afExtent[2];
};
typedef Box2<float> Box2f;
typedef Box2<double> Box2d;
}
#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -