📄 wmlintrutilitytri3.h
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// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
#ifndef WMLINTRUTILITYTRI3_H
#define WMLINTRUTILITYTRI3_H
#include "WmlIntrUtility3.h"
namespace Wml
{
template <class Real>
WML_ITEM void TriProjection (const Vector3<Real>& rkD,
const Vector3<Real> akV[3], Real& rfMin, Real& rfMax);
template <class Real>
WML_ITEM void GetTriConfiguration (const Vector3<Real>& rkAxis,
const Vector3<Real> akU[3], ContactConfig<Real>& rkConfig);
template <class Real>
WML_ITEM void FindContactSetColinearLineTri (const Vector3<Real> akU[2],
const Vector3<Real> akV[3], int& riQuantity, Vector3<Real>* akP);
}
#endif
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