📄 wmlintrpln3box3.h
字号:
// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
#ifndef WMLINTRPLN3BOX3_H
#define WMLINTRPLN3BOX3_H
#include "WmlBox3.h"
#include "WmlPlane3.h"
namespace Wml
{
template <class Real>
WML_ITEM bool TestIntersection (const Plane3<Real>& rkPlane,
const Box3<Real>& rkBox);
// Culling support. View frustum is assumed to be on the positive side of
// the plane. Box is culled if it is on the negative side.
template <class Real>
WML_ITEM bool Culled (const Plane3<Real>& rkPlane, const Box3<Real>& rkBox);
}
#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -