📄 wmlpolynomialcurve3.h
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// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
#ifndef WMLPOLYNOMIALCURVE3_H
#define WMLPOLYNOMIALCURVE3_H
#include "WmlPolynomial1.h"
#include "WmlSingleCurve3.h"
namespace Wml
{
template <class Real>
class WML_ITEM PolynomialCurve3 : public SingleCurve3<Real>
{
public:
// Construction and destruction. PolynomialCurve3 accepts responsibility
// for deleting the input polynomials.
PolynomialCurve3 (Polynomial1<Real>* pkXPoly, Polynomial1<Real>* pkYPoly,
Polynomial1<Real>* pkZPoly);
virtual ~PolynomialCurve3 ();
int GetDegree () const;
const Polynomial1<Real>* GetXPolynomial () const;
const Polynomial1<Real>* GetYPolynomial () const;
const Polynomial1<Real>* GetZPolynomial () const;
virtual Vector3<Real> GetPosition (Real fTime) const;
virtual Vector3<Real> GetFirstDerivative (Real fTime) const;
virtual Vector3<Real> GetSecondDerivative (Real fTime) const;
virtual Vector3<Real> GetThirdDerivative (Real fTime) const;
virtual Real GetVariation (Real fT0, Real fT1,
const Vector3<Real>* pkP0 = NULL,
const Vector3<Real>* pkP1 = NULL) const;
protected:
Polynomial1<Real>* m_pkXPoly;
Polynomial1<Real>* m_pkYPoly;
Polynomial1<Real>* m_pkZPoly;
Polynomial1<Real> m_kXDer1, m_kYDer1, m_kZDer1;
Polynomial1<Real> m_kXDer2, m_kYDer2, m_kZDer2;
Polynomial1<Real> m_kXDer3, m_kYDer3, m_kZDer3;
};
typedef PolynomialCurve3<float> PolynomialCurve3f;
typedef PolynomialCurve3<double> PolynomialCurve3d;
}
#endif
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