📄 wmlintpakimanonuniform1.cpp
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// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
#include "WmlIntpAkimaNonuniform1.h"
using namespace Wml;
//----------------------------------------------------------------------------
template <class Real>
IntpAkimaNonuniform1<Real>::IntpAkimaNonuniform1 (int iQuantity, Real* afX,
Real* afF)
:
IntpAkima1<Real>(iQuantity,afF)
{
m_afX = afX;
// compute slopes
Real* afSlope = new Real[iQuantity+3];
int i, iP1, iP2;
for (i = 0, iP1 = 1, iP2 = 2; i < iQuantity-1; i++, iP1++, iP2++)
{
Real fDX = afX[iP1] - afX[i];
Real fDF = afF[iP1] - afF[i];
afSlope[iP2] = fDF/fDX;
}
afSlope[1] = ((Real)2.0)*afSlope[2] - afSlope[3];
afSlope[0] = ((Real)2.0)*afSlope[1] - afSlope[2];
afSlope[iQuantity+1] = ((Real)2.0)*afSlope[iQuantity] -
afSlope[iQuantity-1];
afSlope[iQuantity+2] = ((Real)2.0)*afSlope[iQuantity+1] -
afSlope[iQuantity];
// construct derivatives
Real* afFDer = new Real[iQuantity];
for (i = 0; i < iQuantity; i++)
afFDer[i] = ComputeDerivative(afSlope+i);
// construct polynomials
for (i = 0, iP1 = 1; i < iQuantity-1; i++, iP1++)
{
typename IntpAkima1<Real>::Polynomial& rkPoly = m_akPoly[i];
Real fF0 = afF[i], fF1 = afF[iP1];
Real fFDer0 = afFDer[i], fFDer1 = afFDer[iP1];
Real fDF = fF1 - fF0;
Real fDX = afX[iP1] - afX[i];
Real fDX2 = fDX*fDX, fDX3 = fDX2*fDX;
rkPoly[0] = fF0;
rkPoly[1] = fFDer0;
rkPoly[2] = (((Real)3.0)*fDF-fDX*(fFDer1+((Real)2.0)*fFDer0))/fDX2;
rkPoly[3] = (fDX*(fFDer0 + fFDer1)-((Real)2.0)*fDF)/fDX3;
}
delete[] afSlope;
delete[] afFDer;
}
//----------------------------------------------------------------------------
template <class Real>
IntpAkimaNonuniform1<Real>::~IntpAkimaNonuniform1 ()
{
}
//----------------------------------------------------------------------------
template <class Real>
const Real* IntpAkimaNonuniform1<Real>::GetX () const
{
return m_afX;
}
//----------------------------------------------------------------------------
template <class Real>
Real IntpAkimaNonuniform1<Real>::GetXMin () const
{
return m_afX[0];
}
//----------------------------------------------------------------------------
template <class Real>
Real IntpAkimaNonuniform1<Real>::GetXMax () const
{
return m_afX[m_iQuantity-1];
}
//----------------------------------------------------------------------------
template <class Real>
bool IntpAkimaNonuniform1<Real>::Lookup (Real fX, int& riIndex, Real& rfDX)
const
{
if ( fX >= m_afX[0] )
{
if ( fX <= m_afX[m_iQuantity-1] )
{
for (riIndex = 0; riIndex+1 < m_iQuantity; riIndex++)
{
if ( fX < m_afX[riIndex+1] )
{
rfDX = fX - m_afX[riIndex];
return true;
}
}
riIndex--;
rfDX = fX - m_afX[riIndex];
return true;
}
}
return false;
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
// explicit instantiation
//----------------------------------------------------------------------------
namespace Wml
{
template class WML_ITEM IntpAkimaNonuniform1<float>;
template class WML_ITEM IntpAkimaNonuniform1<double>;
}
//----------------------------------------------------------------------------
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