📄 wmlapprspherefit3.h
字号:
// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
#ifndef WMLAPPRSPHEREFIT3_H
#define WMLAPPRSPHEREFIT3_H
// Least-squares fit of a sphere to a set of points. Successful fit is
// indicated by return value of 'true'. If return value is false, number of
// iterations was exceeded. Try increasing the maximum number of iterations.
#include "WmlVector3.h"
namespace Wml
{
template <class Real>
WML_ITEM bool SphereFit (int iQuantity, const Vector3<Real>* akPoint,
int iMaxIterations, Vector3<Real>& rkCenter, Real& rfRadius);
}
#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -