wmlimageconvert.h

来自「3D Game Engine Design Source Code非常棒」· C头文件 代码 · 共 25 行

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// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003.  All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.

#ifndef WMLIMAGECONVERT_H
#define WMLIMAGECONVERT_H

#include "WmlSystem.h"

namespace Wml
{

WML_ITEM void ImageConvert (int iQuantity, int iSrcRTTI, void* pvSrcData,
    int iTrgRTTI, void* pvTrgData);

}

#endif

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