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📄 wildmagic2.vcproj

📁 3D Game Engine Design Source Code非常棒
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<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="7.00"
	Name="WildMagic2"
	ProjectGUID="{014EB7A4-B72D-4FF8-89F7-7ECC07FDD076}">
	<Platforms>
		<Platform
			Name="Win32"/>
	</Platforms>
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			OutputDirectory="..\Library\Debug"
			IntermediateDirectory="Debug"
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				PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
				BasicRuntimeChecks="3"
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				AssemblerListingLocation=""
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				ProgramDataBaseFileName="$(IntDir)/vc70.pdb"
				WarningLevel="3"
				SuppressStartupBanner="TRUE"
				Detect64BitPortabilityProblems="TRUE"
				DebugInformationFormat="4"
				CompileAs="0"/>
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				Name="VCCustomBuildTool"/>
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				Name="VCLibrarianTool"
				OutputFile="$(OutDir)\WildMagic2.lib"
				SuppressStartupBanner="TRUE"/>
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				Name="VCMIDLTool"/>
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				Name="VCPostBuildEventTool"
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copy Geometry\*.h ..\Include
copy Graphics\*.h ..\Include
copy Graphics\*.inl ..\Include
copy Graphics\*.mcr ..\Include
copy ImageAnalysis\*.h ..\Include
copy ImageAnalysis\*.inl ..\Include
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copy Intersection\*.h ..\Include
copy Math\*.h ..\Include
copy Math\*.inl ..\Include
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copy Meshes\*.inl ..\Include
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copy Numerics\*.h ..\Include
copy Numerics\*.inl ..\Include
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copy RationalArithmetic\*.inl ..\Include
copy Surfaces\*.h ..\Include
copy System\*.h ..\Include
copy System\*.inl ..\Include
copy System\*.mcr ..\Include
copy Tessellation\*.h ..\Include
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				Culture="1033"/>
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		<Configuration
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			OutputDirectory="..\Library\Release"
			IntermediateDirectory="Release"
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				PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
				StringPooling="TRUE"
				RuntimeLibrary="2"
				EnableFunctionLevelLinking="TRUE"
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				CompileAs="0"/>
			<Tool
				Name="VCCustomBuildTool"/>
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				OutputFile="$(OutDir)\WildMagic2.lib"
				SuppressStartupBanner="TRUE"/>
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				Name="VCPostBuildEventTool"
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copy Graphics\*.mcr ..\Include
copy ImageAnalysis\*.h ..\Include
copy ImageAnalysis\*.inl ..\Include
copy Interpolation\*.h ..\Include
copy Intersection\*.h ..\Include
copy Math\*.h ..\Include
copy Math\*.inl ..\Include
copy Meshes\*.h ..\Include
copy Meshes\*.inl ..\Include
copy Miscellaneous\*.h ..\Include
copy Numerics\*.h ..\Include
copy Numerics\*.inl ..\Include
copy RationalArithmetic\*.h ..\Include
copy RationalArithmetic\*.inl ..\Include
copy Surfaces\*.h ..\Include
copy System\*.h ..\Include
copy System\*.inl ..\Include
copy System\*.mcr ..\Include
copy Tessellation\*.h ..\Include
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				Name="VCPreBuildEventTool"/>
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				Name="VCPreLinkEventTool"/>
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				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
		</Configuration>
		<Configuration
			Name="DebugDLL|Win32"
			OutputDirectory="..\Library\DebugDLL"
			IntermediateDirectory="DebugDLL"
			ConfigurationType="2"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
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			<Tool
				Name="VCCLCompilerTool"
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				AdditionalIncludeDirectories="Approximation;Containment;Curves;Distance;Geometry;Graphics;ImageAnalysis;Interpolation;Intersection;Math;Meshes;Numerics;RationalArithmetic;Surfaces;System;Tessellation"
				PreprocessorDefinitions="WIN32,_DEBUG,_LIB,WML_DLL_EXPORT"
				BasicRuntimeChecks="3"
				RuntimeLibrary="3"
				UsePrecompiledHeader="2"
				PrecompiledHeaderThrough=""
				PrecompiledHeaderFile="$(IntDir)/$(TargetName).pch"
				AssemblerListingLocation=""
				ObjectFile="$(IntDir)/"
				ProgramDataBaseFileName="$(IntDir)/vc70.pdb"
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				SuppressStartupBanner="TRUE"
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				DebugInformationFormat="3"
				CompileAs="0"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				OutputFile="$(OutDir)\WildMagic2.dll"
				ImportLibrary="$(OutDir)\WildMagic2.lib"/>
			<Tool
				Name="VCMIDLTool"/>
			<Tool
				Name="VCPostBuildEventTool"
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copy Graphics\*.inl ..\Include
copy Graphics\*.mcr ..\Include
copy ImageAnalysis\*.h ..\Include
copy ImageAnalysis\*.inl ..\Include
copy Interpolation\*.h ..\Include
copy Intersection\*.h ..\Include
copy Math\*.h ..\Include
copy Math\*.inl ..\Include
copy Meshes\*.h ..\Include
copy Meshes\*.inl ..\Include
copy Miscellaneous\*.h ..\Include
copy Numerics\*.h ..\Include
copy Numerics\*.inl ..\Include
copy RationalArithmetic\*.h ..\Include
copy RationalArithmetic\*.inl ..\Include
copy Surfaces\*.h ..\Include
copy System\*.h ..\Include
copy System\*.inl ..\Include
copy System\*.mcr ..\Include
copy Tessellation\*.h ..\Include
"/>
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				Name="VCPreBuildEventTool"/>
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				Name="VCPreLinkEventTool"/>
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				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
		</Configuration>
		<Configuration
			Name="ReleaseDLL|Win32"
			OutputDirectory="..\Library\ReleaseDLL"
			IntermediateDirectory="ReleaseDLL"
			ConfigurationType="2"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				InlineFunctionExpansion="1"
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				PreprocessorDefinitions="WIN32,NDEBUG,_LIB,WML_DLL_EXPORT"
				StringPooling="TRUE"
				RuntimeLibrary="2"
				EnableFunctionLevelLinking="TRUE"
				UsePrecompiledHeader="2"
				PrecompiledHeaderThrough=""
				PrecompiledHeaderFile="$(IntDir)/$(TargetName).pch"
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				ObjectFile="$(IntDir)/"
				ProgramDataBaseFileName="$(IntDir)/vc70.pdb"
				WarningLevel="3"
				SuppressStartupBanner="TRUE"
				Detect64BitPortabilityProblems="TRUE"
				CompileAs="0"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				OutputFile="$(OutDir)\WildMagic2.dll"
				ImportLibrary="$(OutDir)\WildMagic2.lib"/>
			<Tool
				Name="VCMIDLTool"/>
			<Tool
				Name="VCPostBuildEventTool"
				CommandLine="copy Approximation\*.h ..\Include
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copy Graphics\*.inl ..\Include
copy Graphics\*.mcr ..\Include
copy ImageAnalysis\*.h ..\Include
copy ImageAnalysis\*.inl ..\Include
copy Interpolation\*.h ..\Include
copy Intersection\*.h ..\Include
copy Math\*.h ..\Include
copy Math\*.inl ..\Include
copy Meshes\*.h ..\Include
copy Meshes\*.inl ..\Include
copy Miscellaneous\*.h ..\Include
copy Numerics\*.h ..\Include
copy Numerics\*.inl ..\Include
copy RationalArithmetic\*.h ..\Include
copy RationalArithmetic\*.inl ..\Include
copy Surfaces\*.h ..\Include
copy System\*.h ..\Include
copy System\*.inl ..\Include
copy System\*.mcr ..\Include
copy Tessellation\*.h ..\Include
"/>
			<Tool
				Name="VCPreBuildEventTool"/>
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				Name="VCPreLinkEventTool"/>
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				PreprocessorDefinitions="NDEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
		</Configuration>
	</Configurations>
	<Files>
		<Filter
			Name="Approximation"
			Filter="">
			<Filter
				Name="Source Files"
				Filter="">
				<File
					RelativePath="Approximation\WmlApprCircleFit2.cpp">
				</File>
				<File
					RelativePath="Approximation\WmlApprCylinderFit3.cpp">
				</File>
				<File
					RelativePath="Approximation\WmlApprEllipseByArcs2.cpp">
				</File>
				<File
					RelativePath="Approximation\WmlApprEllipseFit2.cpp">
				</File>
				<File
					RelativePath="Approximation\WmlApprEllipsoidFit3.cpp">
				</File>
				<File
					RelativePath="Approximation\WmlApprGaussPointsFit2.cpp">
				</File>
				<File
					RelativePath="Approximation\WmlApprGaussPointsFit3.cpp">
				</File>
				<File
					RelativePath="Approximation\WmlApprLineFit2.cpp">
				</File>
				<File
					RelativePath="Approximation\WmlApprLineFit3.cpp">
				</File>
				<File
					RelativePath="Approximation\WmlApprParaboloidFit3.cpp">
				</File>
				<File
					RelativePath="Approximation\WmlApprPlaneFit3.cpp">
				</File>
				<File
					RelativePath="Approximation\WmlApprPolyFit1.cpp">
				</File>
				<File
					RelativePath="Approximation\WmlApprPolyFit2.cpp">
				</File>
				<File
					RelativePath="Approximation\WmlApprPolyFit3.cpp">
				</File>
				<File
					RelativePath="Approximation\WmlApprQuadraticFit2.cpp">
				</File>
				<File
					RelativePath="Approximation\WmlApprQuadraticFit3.cpp">
				</File>
				<File
					RelativePath="Approximation\WmlApprSphereFit3.cpp">
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				Filter="">
				<File
					RelativePath="Approximation\WmlApprCircleFit2.h">
				</File>
				<File
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				</File>
				<File
					RelativePath="Approximation\WmlApprEllipseByArcs2.h">
				</File>
				<File
					RelativePath="Approximation\WmlApprEllipseFit2.h">
				</File>
				<File
					RelativePath="Approximation\WmlApprEllipsoidFit3.h">
				</File>
				<File
					RelativePath="Approximation\WmlApprGaussPointsFit2.h">
				</File>
				<File
					RelativePath="Approximation\WmlApprGaussPointsFit3.h">
				</File>
				<File
					RelativePath="Approximation\WmlApprLineFit2.h">
				</File>
				<File
					RelativePath="Approximation\WmlApprLineFit3.h">
				</File>
				<File
					RelativePath="Approximation\WmlApprParaboloidFit3.h">
				</File>
				<File
					RelativePath="Approximation\WmlApprPlaneFit3.h">
				</File>
				<File
					RelativePath="Approximation\WmlApprPolyFit1.h">
				</File>
				<File
					RelativePath="Approximation\WmlApprPolyFit2.h">
				</File>
				<File
					RelativePath="Approximation\WmlApprPolyFit3.h">
				</File>
				<File
					RelativePath="Approximation\WmlApprQuadraticFit2.h">
				</File>
				<File
					RelativePath="Approximation\WmlApprQuadraticFit3.h">
				</File>
				<File
					RelativePath="Approximation\WmlApprSphereFit3.h">
				</File>
			</Filter>
		</Filter>
		<Filter
			Name="Containment"
			Filter="">
			<Filter
				Name="Source Files"
				Filter="">
				<File
					RelativePath="Containment\WmlContBox2.cpp">
				</File>
				<File
					RelativePath="Containment\WmlContBox3.cpp">
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						Name="Debug|Win32">
						<Tool
							Name="VCCLCompilerTool"
							ObjectFile="$(IntDir)/$(InputName)1.obj"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32">
						<Tool
							Name="VCCLCompilerTool"
							ObjectFile="$(IntDir)/$(InputName)1.obj"/>
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					<FileConfiguration
						Name="DebugDLL|Win32">
						<Tool
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					<FileConfiguration
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						<Tool
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							ObjectFile="$(IntDir)/$(InputName)1.obj"/>
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				</File>
				<File
					RelativePath="Containment\WmlContCapsule3.cpp">
				</File>
				<File
					RelativePath="Containment\WmlContCylinder3.cpp">
				</File>
				<File
					RelativePath="Containment\WmlContEllipse2.cpp">
				</File>
				<File
					RelativePath="Containment\WmlContEllipsoid3.cpp">
				</File>
				<File
					RelativePath="Containment\WmlContLozenge3.cpp">
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						Name="Debug|Win32">
						<Tool
							Name="VCCLCompilerTool"
							ObjectFile="$(IntDir)/$(InputName)1.obj"/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32">
						<Tool
							Name="VCCLCompilerTool"
							ObjectFile="$(IntDir)/$(InputName)1.obj"/>
					</FileConfiguration>
					<FileConfiguration
						Name="DebugDLL|Win32">
						<Tool
							Name="VCCLCompilerTool"
							ObjectFile="$(IntDir)/$(InputName)1.obj"/>
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					<FileConfiguration
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						<Tool
							Name="VCCLCompilerTool"
							ObjectFile="$(IntDir)/$(InputName)1.obj"/>
					</FileConfiguration>
				</File>
				<File
					RelativePath="Containment\WmlContMinBox2.cpp">
				</File>
				<File
					RelativePath="Containment\WmlContMinBox3.cpp">
				</File>
				<File

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