📄 morphingface.cpp
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// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
#include "MorphingFace.h"
MorphingFace g_kTheApp;
//----------------------------------------------------------------------------
MorphingFace::MorphingFace ()
:
Application("MorphingFace",0,0,640,480,ColorRGB(0.5f,0.0f,1.0f))
{
m_fBaseTime = -1.0f;
m_fCurrTime = -1.0f;
m_bInitialized = false;
}
//----------------------------------------------------------------------------
bool MorphingFace::OnInitialize ()
{
if ( !Application::OnInitialize() )
return false;
// set up camera
ms_spkCamera->SetFrustum(1.0f,1000.0f,-0.55f,0.55f,0.4125f,-0.4125f);
Vector3f kCLoc(0.0f,0.0f,0.0f);
Vector3f kCLeft(0.0f,0.0f,-1.0f);
Vector3f kCUp(0.0f,1.0f,0.0f);
Vector3f kCDir(1.0f,0.0f,0.0f);
ms_spkCamera->SetFrame(kCLoc,kCLeft,kCUp,kCDir);
// load scene graph
Stream kStream;
bool bLoaded = kStream.Load("MorphingFace.mgc");
if ( !bLoaded )
return true;
m_spkScene = (Node*) kStream.GetObjectAt(0);
RenderState* pkState = m_spkScene->GetRenderState(
RenderState::RS_WIREFRAME);
m_spkWireframeState = (WireframeState*) pkState;
// initial update of objects
ms_spkCamera->Update();
m_spkScene->UpdateGS(0.0f);
m_spkScene->UpdateRS();
m_bTurretActive = true;
SetTurretAxes();
m_fTrnSpeed = 5.0f;
m_bInitialized = true;
return true;
}
//----------------------------------------------------------------------------
void MorphingFace::OnTerminate ()
{
m_spkWireframeState = NULL;
m_spkScene = NULL;
Application::OnTerminate();
}
//----------------------------------------------------------------------------
void MorphingFace::DrawStatistics (int iX, int iY, const ColorRGB& rkColor)
{
if ( ms_spkRenderer )
{
char acMessage[256];
float fDTime = m_fCurrTime - m_fBaseTime;
sprintf(acMessage,"time = %6.2f",fDTime);
ms_spkRenderer->Draw(iX,iY,rkColor,acMessage);
}
}
//----------------------------------------------------------------------------
void MorphingFace::OnIdle ()
{
MeasureTime();
MoveCamera();
if ( m_bInitialized )
{
// update the morph animation
if ( m_fBaseTime == -1.0f )
{
m_fBaseTime = (float) GetTimeInSeconds();
m_fCurrTime = m_fBaseTime;
}
else
{
m_fCurrTime = (float) GetTimeInSeconds();
}
m_spkScene->UpdateGS(m_fCurrTime - m_fBaseTime);
}
// draw the scene
ms_spkRenderer->ClearBuffers();
if ( ms_spkRenderer->BeginScene() )
{
if ( m_bInitialized )
{
ms_spkRenderer->Draw(m_spkScene);
DrawFrameRate(8,GetHeight()-8,ColorRGB::WHITE);
DrawStatistics(128,GetHeight()-8,ColorRGB::WHITE);
}
else
{
ms_spkRenderer->Draw(8,16,ColorRGB::WHITE,
"Load of Face.mgc failed. "
"Make sure this file is in the same directory as the "
"executable.");
}
ms_spkRenderer->EndScene();
}
ms_spkRenderer->DisplayBackBuffer();
UpdateClicks();
}
//----------------------------------------------------------------------------
void MorphingFace::OnKeyDown (unsigned char ucKey, int, int)
{
if ( ucKey == 'q' || ucKey == 'Q' || ucKey == KEY_ESCAPE )
{
RequestTermination();
return;
}
switch ( ucKey )
{
case '0': // reset frame rate measurements
ResetTime();
return;
case 'w':
m_spkWireframeState->Enabled() = !m_spkWireframeState->Enabled();
return;
}
}
//----------------------------------------------------------------------------
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