📄 cgconverter.vcproj
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<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.00"
Name="CgConverter"
>
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\Include"
PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="$(IntDir)/$(TargetName).pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
Detect64BitPortabilityProblems="TRUE"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="WildMagic2.lib cg.lib cgD3D9.lib odbc32.lib odbccp32.lib"
OutputFile="$(OutDir)\CgConverter.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="..\..\..\Library\$(OutDir)"
ProgramDatabaseFile="$(OutDir)/CgConverter.pdb"
SubSystem="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/CgConverter.tlb"/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy $(OutDir)\CgConverter.exe ..\..\..\bin\CgConverter.exe"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\Include"
PreprocessorDefinitions="WIN32,_DEBUG,_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="$(IntDir)/$(TargetName).pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="WildMagic2.lib cg.lib cgD3D9.lib odbc32.lib odbccp32.lib"
OutputFile="$(OutDir)\CgConverter.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="..\..\..\Library\$(OutDir)"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/CgConverter.pdb"
SubSystem="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/CgConverter.tlb"/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy $(OutDir)\CgConverter.exe ..\..\..\bin\CgConverter.exe"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath=".\CgConverter.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath=".\CgConverter.h">
</File>
<File
RelativePath=".\CgIncludes.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
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