rotkey.h
来自「3D Game Engine Design Source Code非常棒」· C头文件 代码 · 共 39 行
H
39 行
// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
#ifndef ROTKEY_H
#define ROTKEY_H
#include "WmlQuaternion.h"
using namespace Wml;
class RotKey
{
public:
RotKey ();
float& Time ();
Quaternionf& Q ();
float& Tension ();
float& Continuity ();
float& Bias ();
private:
float m_fTime;
Quaternionf m_kQ;
// parameters are each in [-1,1]
float m_fTension, m_fContinuity, m_fBias;
};
#include "RotKey.inl"
#endif
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