📄 drawimplicitsurface.h
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// Magic Software, Inc.
// http://www.magic-software.com
// http://www.wild-magic.com
// Copyright (c) 2003. All Rights Reserved
//
// The Wild Magic Library (WML) source code is supplied under the terms of
// the license agreement http://www.magic-software.com/License/WildMagic.pdf
// and may not be copied or disclosed except in accordance with the terms of
// that agreement.
#ifndef DRAWIMPLICITSURFACE_H
#define DRAWIMPLICITSURFACE_H
#include "WmlApplication2.h"
#include "RayTracer.h"
class DrawImplicitSurface : public Application2
{
public:
DrawImplicitSurface ();
virtual ~DrawImplicitSurface ();
virtual bool OnInitialize ();
virtual void OnTerminate ();
virtual void OnDisplay ();
virtual void OnKeyDown (unsigned char ucKey, int iX, int iY);
virtual void OnSpecialKeyDown (int iKey, int iX, int iY);
protected:
RayTracer m_kRT;
int m_iMaxSample;
bool m_bBlur;
};
#endif
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