📄 loop-6.c
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/* { dg-do compile } *//* { dg-options "-O1 -funswitch-loops -fdump-tree-unswitch-details -fdump-tree-optimized" } */int ch;int a[100];void xxx(void){ int i; for (i = 0; i < 100; i++) { if (ch) a[i] = ch; else a[i] = i; }}/* Loop should be unswitched. *//* { dg-final { scan-tree-dump-times "Unswitching loop" 1 "unswitch" } } *//* { dg-final { cleanup-tree-dump "unswitch" } } *//* In effect there should be exactly three conditional jumps in the final program. *//* { dg-final { scan-tree-dump-times "else" 3 "optimized" } } *//* { dg-final { cleanup-tree-dump "optimized" } } */
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