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📄 slice_array.h

📁 openRisc2000编译链接器等,用于i386 cygwin
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// The template and inlines for the -*- C++ -*- slice_array class.// Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002, 2004// Free Software Foundation, Inc.//// This file is part of the GNU ISO C++ Library.  This library is free// software; you can redistribute it and/or modify it under the// terms of the GNU General Public License as published by the// Free Software Foundation; either version 2, or (at your option)// any later version.// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License along// with this library; see the file COPYING.  If not, write to the Free// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,// USA.// As a special exception, you may use this file as part of a free software// library without restriction.  Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License.  This exception does not however// invalidate any other reasons why the executable file might be covered by// the GNU General Public License.// Written by Gabriel Dos Reis <Gabriel.Dos-Reis@DPTMaths.ENS-Cachan.Fr>/** @file slice_array.h *  This is an internal header file, included by other library headers. *  You should not attempt to use it directly. */#ifndef _SLICE_ARRAY_H#define _SLICE_ARRAY_H 1#pragma GCC system_headernamespace std{  /**   *  @brief  Class defining one-dimensional subset of an array.   *   *  The slice class represents a one-dimensional subset of an array,   *  specified by three parameters: start offset, size, and stride.  The   *  start offset is the index of the first element of the array that is part   *  of the subset.  The size is the total number of elements in the subset.   *  Stride is the distance between each successive array element to include   *  in the subset.   *   *  For example, with an array of size 10, and a slice with offset 1, size 3   *  and stride 2, the subset consists of array elements 1, 3, and 5.   */  class slice  {  public:    ///  Construct an empty slice.    slice();    /**     *  @brief  Construct a slice.     *     *  @param  o  Offset in array of first element.     *  @param  d  Number of elements in slice.     *  @param  s  Stride between array elements.     */    slice(size_t, size_t, size_t);    ///  Return array offset of first slice element.    size_t start() const;    ///  Return size of slice.    size_t size() const;    ///  Return array stride of slice.    size_t stride() const;  private:    size_t _M_off;                      // offset    size_t _M_sz;			// size    size_t _M_st;			// stride unit  };  // The default constructor constructor is not required to initialize  // data members with any meaningful values, so we choose to do nothing.  inline  slice::slice() {}  inline  slice::slice(size_t __o, size_t __d, size_t __s)    : _M_off(__o), _M_sz(__d), _M_st(__s) {}  inline size_t  slice::start() const  { return _M_off; }  inline size_t  slice::size() const  { return _M_sz; }  inline size_t  slice::stride() const  { return _M_st; }  /**   *  @brief  Reference to one-dimensional subset of an array.   *   *  A slice_array is a reference to the actual elements of an array   *  specified by a slice.  The way to get a slice_array is to call   *  operator[](slice) on a valarray.  The returned slice_array then permits   *  carrying operations out on the referenced subset of elements in the   *  original valarray.  For example, operator+=(valarray) will add values   *  to the subset of elements in the underlying valarray this slice_array   *  refers to.   *   *  @param  Tp  Element type.   */  template<typename _Tp>    class slice_array    {    public:      typedef _Tp value_type;      // _GLIBCXX_RESOLVE_LIB_DEFECTS      // 253. valarray helper functions are almost entirely useless      ///  Copy constructor.  Both slices refer to the same underlying array.      slice_array(const slice_array&);      ///  Assignment operator.  Assigns slice elements to corresponding      ///  elements of @a a.      slice_array& operator=(const slice_array&);      ///  Assign slice elements to corresponding elements of @a v.      void operator=(const valarray<_Tp>&) const;      ///  Multiply slice elements by corresponding elements of @a v.      void operator*=(const valarray<_Tp>&) const;      ///  Divide slice elements by corresponding elements of @a v.      void operator/=(const valarray<_Tp>&) const;      ///  Modulo slice elements by corresponding elements of @a v.      void operator%=(const valarray<_Tp>&) const;      ///  Add corresponding elements of @a v to slice elements.      void operator+=(const valarray<_Tp>&) const;      ///  Subtract corresponding elements of @a v from slice elements.      void operator-=(const valarray<_Tp>&) const;      ///  Logical xor slice elements with corresponding elements of @a v.      void operator^=(const valarray<_Tp>&) const;      ///  Logical and slice elements with corresponding elements of @a v.      void operator&=(const valarray<_Tp>&) const;      ///  Logical or slice elements with corresponding elements of @a v.      void operator|=(const valarray<_Tp>&) const;      ///  Left shift slice elements by corresponding elements of @a v.      void operator<<=(const valarray<_Tp>&) const;      ///  Right shift slice elements by corresponding elements of @a v.      void operator>>=(const valarray<_Tp>&) const;      ///  Assign all slice elements to @a t.      void operator=(const _Tp &) const;      //        ~slice_array ();      template<class _Dom>	void operator=(const _Expr<_Dom,_Tp>&) const;      template<class _Dom>	void operator*=(const _Expr<_Dom,_Tp>&) const;      template<class _Dom>	void operator/=(const _Expr<_Dom,_Tp>&) const;      template<class _Dom>	void operator%=(const _Expr<_Dom,_Tp>&) const;      template<class _Dom>	void operator+=(const _Expr<_Dom,_Tp>&) const;      template<class _Dom>	void operator-=(const _Expr<_Dom,_Tp>&) const;      template<class _Dom>	void operator^=(const _Expr<_Dom,_Tp>&) const;      template<class _Dom>	void operator&=(const _Expr<_Dom,_Tp>&) const;      template<class _Dom>	void operator|=(const _Expr<_Dom,_Tp>&) const;      template<class _Dom>	void operator<<=(const _Expr<_Dom,_Tp>&) const;      template<class _Dom>	void operator>>=(const _Expr<_Dom,_Tp>&) const;    private:      friend class valarray<_Tp>;      slice_array(_Array<_Tp>, const slice&);      const size_t     _M_sz;      const size_t     _M_stride;      const _Array<_Tp> _M_array;      // not implemented      slice_array();    };  template<typename _Tp>    inline    slice_array<_Tp>::slice_array(_Array<_Tp> __a, const slice& __s)    : _M_sz(__s.size()), _M_stride(__s.stride()),      _M_array(__a.begin() + __s.start()) {}  template<typename _Tp>    inline    slice_array<_Tp>::slice_array(const slice_array<_Tp>& a)    : _M_sz(a._M_sz), _M_stride(a._M_stride), _M_array(a._M_array) {}  //    template<typename _Tp>  //    inline slice_array<_Tp>::~slice_array () {}  template<typename _Tp>    inline slice_array<_Tp>&    slice_array<_Tp>::operator=(const slice_array<_Tp>& __a)    {      std::__valarray_copy(__a._M_array, __a._M_sz, __a._M_stride,			   _M_array, _M_stride);      return *this;    }  template<typename _Tp>    inline void    slice_array<_Tp>::operator=(const _Tp& __t) const    { std::__valarray_fill(_M_array, _M_sz, _M_stride, __t); }  template<typename _Tp>    inline void    slice_array<_Tp>::operator=(const valarray<_Tp>& __v) const    { std::__valarray_copy(_Array<_Tp>(__v), _M_array, _M_sz, _M_stride); }  template<typename _Tp>  template<class _Dom>    inline void    slice_array<_Tp>::operator=(const _Expr<_Dom,_Tp>& __e) const    { std::__valarray_copy(__e, _M_sz, _M_array, _M_stride); }#undef _DEFINE_VALARRAY_OPERATOR#define _DEFINE_VALARRAY_OPERATOR(_Op,_Name)				\  template<typename _Tp>						\    inline void								\    slice_array<_Tp>::operator _Op##=(const valarray<_Tp>& __v) const	\    {									\      _Array_augmented_##_Name(_M_array, _M_sz, _M_stride, _Array<_Tp>(__v));\    }									\									\  template<typename _Tp>                                                \    template<class _Dom>				                \      inline void							\      slice_array<_Tp>::operator _Op##=(const _Expr<_Dom,_Tp>& __e) const\      {									\	  _Array_augmented_##_Name(_M_array, _M_stride, __e, _M_sz);	\      }_DEFINE_VALARRAY_OPERATOR(*, __multiplies)_DEFINE_VALARRAY_OPERATOR(/, __divides)_DEFINE_VALARRAY_OPERATOR(%, __modulus)_DEFINE_VALARRAY_OPERATOR(+, __plus)_DEFINE_VALARRAY_OPERATOR(-, __minus)_DEFINE_VALARRAY_OPERATOR(^, __bitwise_xor)_DEFINE_VALARRAY_OPERATOR(&, __bitwise_and)_DEFINE_VALARRAY_OPERATOR(|, __bitwise_or)_DEFINE_VALARRAY_OPERATOR(<<, __shift_left)_DEFINE_VALARRAY_OPERATOR(>>, __shift_right)#undef _DEFINE_VALARRAY_OPERATOR} // std::#endif /* _SLICE_ARRAY_H */// Local Variables:// mode:c++// End:

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