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📄 stl_queue.h

📁 openRisc2000编译链接器等,用于i386 cygwin
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   *  @brief  Queue equality comparison.   *  @param  x  A %queue.   *  @param  y  A %queue of the same type as @a x.   *  @return  True iff the size and elements of the queues are equal.   *   *  This is an equivalence relation.  Complexity and semantics depend on the   *  underlying sequence type, but the expected rules are:  this relation is   *  linear in the size of the sequences, and queues are considered equivalent   *  if their sequences compare equal.  */  template<typename _Tp, typename _Sequence>    inline bool    operator==(const queue<_Tp,_Sequence>& __x,	       const queue<_Tp,_Sequence>& __y)    { return __x.c == __y.c; }  /**   *  @brief  Queue ordering relation.   *  @param  x  A %queue.   *  @param  y  A %queue of the same type as @a x.   *  @return  True iff @a x is lexicographically less than @a y.   *   *  This is an total ordering relation.  Complexity and semantics   *  depend on the underlying sequence type, but the expected rules   *  are: this relation is linear in the size of the sequences, the   *  elements must be comparable with @c <, and   *  std::lexicographical_compare() is usually used to make the   *  determination.  */  template<typename _Tp, typename _Sequence>    inline bool    operator<(const queue<_Tp,_Sequence>& __x, const queue<_Tp,_Sequence>& __y)    { return __x.c < __y.c; }  /// Based on operator==  template<typename _Tp, typename _Sequence>    inline bool    operator!=(const queue<_Tp,_Sequence>& __x,	       const queue<_Tp,_Sequence>& __y)    { return !(__x == __y); }  /// Based on operator<  template<typename _Tp, typename _Sequence>    inline bool    operator>(const queue<_Tp,_Sequence>& __x, const queue<_Tp,_Sequence>& __y)    { return __y < __x; }  /// Based on operator<  template<typename _Tp, typename _Sequence>    inline bool    operator<=(const queue<_Tp,_Sequence>& __x,	       const queue<_Tp,_Sequence>& __y)    { return !(__y < __x); }  /// Based on operator<  template<typename _Tp, typename _Sequence>    inline bool    operator>=(const queue<_Tp,_Sequence>& __x,	       const queue<_Tp,_Sequence>& __y)    { return !(__x < __y); }  /**   *  @brief  A standard container automatically sorting its contents.   *   *  @ingroup Containers   *  @ingroup Sequences   *   *  This is not a true container, but an @e adaptor.  It holds   *  another container, and provides a wrapper interface to that   *  container.  The wrapper is what enforces sorting and   *  first-in-first-out %queue behavior.  Very few of the standard   *  container/sequence interface requirements are met (e.g.,   *  iterators).   *   *  The second template parameter defines the type of the underlying   *  sequence/container.  It defaults to std::vector, but it can be   *  any type that supports @c front(), @c push_back, @c pop_back,   *  and random-access iterators, such as std::deque or an   *  appropriate user-defined type.   *   *  The third template parameter supplies the means of making   *  priority comparisons.  It defaults to @c less<value_type> but   *  can be anything defining a strict weak ordering.   *   *  Members not found in "normal" containers are @c container_type,   *  which is a typedef for the second Sequence parameter, and @c   *  push, @c pop, and @c top, which are standard %queue/FIFO   *  operations.   *   *  @note No equality/comparison operators are provided for   *  %priority_queue.   *   *  @note Sorting of the elements takes place as they are added to,   *  and removed from, the %priority_queue using the   *  %priority_queue's member functions.  If you access the elements   *  by other means, and change their data such that the sorting   *  order would be different, the %priority_queue will not re-sort   *  the elements for you.  (How could it know to do so?)  */  template<typename _Tp, typename _Sequence = vector<_Tp>,	   typename _Compare  = less<typename _Sequence::value_type> >    class priority_queue    {      // concept requirements      typedef typename _Sequence::value_type _Sequence_value_type;      __glibcxx_class_requires(_Tp, _SGIAssignableConcept)      __glibcxx_class_requires(_Sequence, _SequenceConcept)      __glibcxx_class_requires(_Sequence, _RandomAccessContainerConcept)      __glibcxx_class_requires2(_Tp, _Sequence_value_type, _SameTypeConcept)      __glibcxx_class_requires4(_Compare, bool, _Tp,_Tp,_BinaryFunctionConcept)    public:      typedef typename _Sequence::value_type                value_type;      typedef typename _Sequence::reference                 reference;      typedef typename _Sequence::const_reference           const_reference;      typedef typename _Sequence::size_type                 size_type;      typedef          _Sequence                            container_type;    protected:      //  See queue::c for notes on these names.      _Sequence  c;      _Compare   comp;    public:      /**       *  @brief  Default constructor creates no elements.       */      explicit      priority_queue(const _Compare& __x = _Compare(),		     const _Sequence& __s = _Sequence())      : c(__s), comp(__x)      { std::make_heap(c.begin(), c.end(), comp); }      /**       *  @brief  Builds a %queue from a range.       *  @param  first  An input iterator.       *  @param  last  An input iterator.       *  @param  x  A comparison functor describing a strict weak ordering.       *  @param  s  An initial sequence with which to start.       *       *  Begins by copying @a s, inserting a copy of the elements       *  from @a [first,last) into the copy of @a s, then ordering       *  the copy according to @a x.       *       *  For more information on function objects, see the       *  documentation on @link s20_3_1_base functor base       *  classes@endlink.       */      template<typename _InputIterator>        priority_queue(_InputIterator __first, _InputIterator __last,		       const _Compare& __x = _Compare(),		       const _Sequence& __s = _Sequence())	: c(__s), comp(__x)        {	  __glibcxx_requires_valid_range(__first, __last);	  c.insert(c.end(), __first, __last);	  std::make_heap(c.begin(), c.end(), comp);	}      /**       *  Returns true if the %queue is empty.       */      bool      empty() const { return c.empty(); }      /**  Returns the number of elements in the %queue.  */      size_type      size() const { return c.size(); }      /**       *  Returns a read-only (constant) reference to the data at the first       *  element of the %queue.       */      const_reference      top() const      {	__glibcxx_requires_nonempty();	return c.front();      }      /**       *  @brief  Add data to the %queue.       *  @param  x  Data to be added.       *       *  This is a typical %queue operation.       *  The time complexity of the operation depends on the underlying       *  sequence.       */      void      push(const value_type& __x)      {	try        {          c.push_back(__x);          std::push_heap(c.begin(), c.end(), comp);        }	catch(...)        {          c.clear();          __throw_exception_again;        }      }      /**       *  @brief  Removes first element.       *       *  This is a typical %queue operation.  It shrinks the %queue       *  by one.  The time complexity of the operation depends on the       *  underlying sequence.       *       *  Note that no data is returned, and if the first element's       *  data is needed, it should be retrieved before pop() is       *  called.       */      void      pop()      {	__glibcxx_requires_nonempty();	try        {          std::pop_heap(c.begin(), c.end(), comp);          c.pop_back();        }	catch(...)        {          c.clear();          __throw_exception_again;        }      }    };  // No equality/comparison operators are provided for priority_queue.} // namespace std#endif /* _QUEUE_H */

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