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📄 stl_heap.h

📁 openRisc2000编译链接器等,用于i386 cygwin
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// Heap implementation -*- C++ -*-// Copyright (C) 2001, 2004 Free Software Foundation, Inc.//// This file is part of the GNU ISO C++ Library.  This library is free// software; you can redistribute it and/or modify it under the// terms of the GNU General Public License as published by the// Free Software Foundation; either version 2, or (at your option)// any later version.// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.// You should have received a copy of the GNU General Public License along// with this library; see the file COPYING.  If not, write to the Free// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,// USA.// As a special exception, you may use this file as part of a free software// library without restriction.  Specifically, if other files instantiate// templates or use macros or inline functions from this file, or you compile// this file and link it with other files to produce an executable, this// file does not by itself cause the resulting executable to be covered by// the GNU General Public License.  This exception does not however// invalidate any other reasons why the executable file might be covered by// the GNU General Public License./* * * Copyright (c) 1994 * Hewlett-Packard Company * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation.  Hewlett-Packard Company makes no * representations about the suitability of this software for any * purpose.  It is provided "as is" without express or implied warranty. * * Copyright (c) 1997 * Silicon Graphics Computer Systems, Inc. * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation.  Silicon Graphics makes no * representations about the suitability of this software for any * purpose.  It is provided "as is" without express or implied warranty. *//** @file stl_heap.h *  This is an internal header file, included by other library headers. *  You should not attempt to use it directly. */#ifndef _STL_HEAP_H#define _STL_HEAP_H 1#include <debug/debug.h>namespace std{  // is_heap, a predicate testing whether or not a range is  // a heap.  This function is an extension, not part of the C++  // standard.  template<typename _RandomAccessIterator, typename _Distance>    bool    __is_heap(_RandomAccessIterator __first, _Distance __n)    {      _Distance __parent = 0;      for (_Distance __child = 1; __child < __n; ++__child)	{	  if (__first[__parent] < __first[__child])	    return false;	  if ((__child & 1) == 0)	    ++__parent;	}      return true;    }  template<typename _RandomAccessIterator, typename _Distance,           typename _StrictWeakOrdering>    bool    __is_heap(_RandomAccessIterator __first, _StrictWeakOrdering __comp,	      _Distance __n)    {      _Distance __parent = 0;      for (_Distance __child = 1; __child < __n; ++__child)	{	  if (__comp(__first[__parent], __first[__child]))	    return false;	  if ((__child & 1) == 0)	    ++__parent;	}      return true;    }  template<typename _RandomAccessIterator>    bool    __is_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)    { return std::__is_heap(__first, std::distance(__first, __last)); }  template<typename _RandomAccessIterator, typename _StrictWeakOrdering>    bool    __is_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,	    _StrictWeakOrdering __comp)    { return std::__is_heap(__first, __comp, std::distance(__first, __last)); }  // Heap-manipulation functions: push_heap, pop_heap, make_heap, sort_heap.  template<typename _RandomAccessIterator, typename _Distance, typename _Tp>    void    __push_heap(_RandomAccessIterator __first,		_Distance __holeIndex, _Distance __topIndex, _Tp __value)    {      _Distance __parent = (__holeIndex - 1) / 2;      while (__holeIndex > __topIndex && *(__first + __parent) < __value)	{	  *(__first + __holeIndex) = *(__first + __parent);	  __holeIndex = __parent;	  __parent = (__holeIndex - 1) / 2;	}      *(__first + __holeIndex) = __value;    }  /**   *  @brief  Push an element onto a heap.   *  @param  first  Start of heap.   *  @param  last   End of heap + element.   *  @ingroup heap   *   *  This operation pushes the element at last-1 onto the valid heap over the   *  range [first,last-1).  After completion, [first,last) is a valid heap.  */  template<typename _RandomAccessIterator>    inline void    push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last)    {      typedef typename iterator_traits<_RandomAccessIterator>::value_type	  _ValueType;      typedef typename iterator_traits<_RandomAccessIterator>::difference_type	  _DistanceType;      // concept requirements      __glibcxx_function_requires(_Mutable_RandomAccessIteratorConcept<	    _RandomAccessIterator>)      __glibcxx_function_requires(_LessThanComparableConcept<_ValueType>)      __glibcxx_requires_valid_range(__first, __last);      //      __glibcxx_requires_heap(__first, __last - 1);      std::__push_heap(__first, _DistanceType((__last - __first) - 1),		       _DistanceType(0), _ValueType(*(__last - 1)));    }  template<typename _RandomAccessIterator, typename _Distance, typename _Tp,	    typename _Compare>    void    __push_heap(_RandomAccessIterator __first, _Distance __holeIndex,		_Distance __topIndex, _Tp __value, _Compare __comp)    {      _Distance __parent = (__holeIndex - 1) / 2;      while (__holeIndex > __topIndex	     && __comp(*(__first + __parent), __value))	{	  *(__first + __holeIndex) = *(__first + __parent);	  __holeIndex = __parent;	  __parent = (__holeIndex - 1) / 2;	}      *(__first + __holeIndex) = __value;    }  /**   *  @brief  Push an element onto a heap using comparison functor.   *  @param  first  Start of heap.   *  @param  last   End of heap + element.   *  @param  comp   Comparison functor.   *  @ingroup heap   *   *  This operation pushes the element at last-1 onto the valid heap over the   *  range [first,last-1).  After completion, [first,last) is a valid heap.   *  Compare operations are performed using comp.  */  template<typename _RandomAccessIterator, typename _Compare>    inline void    push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,	      _Compare __comp)    {      typedef typename iterator_traits<_RandomAccessIterator>::value_type	  _ValueType;      typedef typename iterator_traits<_RandomAccessIterator>::difference_type	  _DistanceType;      // concept requirements      __glibcxx_function_requires(_Mutable_RandomAccessIteratorConcept<	    _RandomAccessIterator>)      __glibcxx_requires_valid_range(__first, __last);      __glibcxx_requires_heap_pred(__first, __last - 1, __comp);      std::__push_heap(__first, _DistanceType((__last - __first) - 1),		       _DistanceType(0), _ValueType(*(__last - 1)), __comp);    }  template<typename _RandomAccessIterator, typename _Distance, typename _Tp>    void    __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex,		  _Distance __len, _Tp __value)    {      const _Distance __topIndex = __holeIndex;      _Distance __secondChild = 2 * __holeIndex + 2;      while (__secondChild < __len)	{	  if (*(__first + __secondChild) < *(__first + (__secondChild - 1)))	    __secondChild--;	  *(__first + __holeIndex) = *(__first + __secondChild);	  __holeIndex = __secondChild;	  __secondChild = 2 * (__secondChild + 1);	}      if (__secondChild == __len)	{	  *(__first + __holeIndex) = *(__first + (__secondChild - 1));	  __holeIndex = __secondChild - 1;	}      std::__push_heap(__first, __holeIndex, __topIndex, __value);    }  template<typename _RandomAccessIterator, typename _Tp>    inline void    __pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last,	       _RandomAccessIterator __result, _Tp __value)    {

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