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📄 graph.h

📁 图像处理的压缩算法
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	/**
		The "X" property - the Scale object representing the X-axis in the layer.
	Example:
		// For this example to run, a graph window with the name "Graph1" must exist in the project.
		void	run_Scale_X()
		{
			// Create and attach a graph layer from "Graph1":
			GraphLayer		gl("Graph1");
			
			
			// Intialize a Scale object from the X-axis scale of the GraphLayer
			// (gl.X is the X-axis scale for the layer attached to "gl").
			Scale			s(gl.X);
			
			// Display the "From" property (the left limit of the X-axis):
			out_double("From = ", s.From);
		}
	*/
	Scale X;
	
	/**
		The "Y" property - the Scale object representing the Y-axis in the layer.
	Example:
		// For this example to run, a graph window with the name "Graph1" must exist in the project.
		void	run_Scale_Y()
		{
			// Create and attach a graph layer from "Graph1":
			GraphLayer		gl("Graph1");
			
			
			// Intialize a Scale object from the Y-axis scale of the GraphLayer
			// (gl.Y is the Y-axis scale for the layer attached to "gl").
			Scale			s(gl.Y);
			
			// Display the "From" property (the left limit of the Y-axis):
			out_double("From = ", s.From);
		}
	*/
	Scale Y;
	
	/**
		Gets an arbitrary DataPlot in layer.
	Parameters:
		index = 0-offset index of the data plot in layer.
	Returns:
		the index'th DataPlot.
	Example:
		// For this example to run, a graph window with the name "Graph1" must exist in the project.
		// Make sure that the graph has at least one data plot and that there are at least ten
		// data points in the plot.
		// After the function executes, the data plot will show
		// only the data points from 5 to 10.
		void	run_DataPlots()
		{
			// Create and attach a graph layer from "Graph1":
			GraphLayer		gl("Graph1");
			
			// Get the first data plot in the layer:
			DataPlot		dp = gl.DataPlots(0);
		
			// Change the display range of the data plot to
			// show only points from 5 to 10:
			dp.SetRange(5, 10);
		}
	*/
	DataPlot					DataPlots(int index);
	
	/**
		Gets an arbitrary DataPlot in layer.
	Parameters:
		lpcszName = the name of the dataset that the desired DataPlot should contain.
	Returns:
		the DataPlot.
	Example:
		// For this example to run, a graph window with the name "Graph1" must exist in the project.
		// Make sure that the graph has at least one data plot using
		// the dataset "Data1_b" and that there are at least ten
		// data points in the plot.
		// After the function executes, the data plot will show
		// only the data points from 5 to 10.
		void	run_DataPlots()
		{
			// Create and attach a graph layer from "Graph1":
			GraphLayer		gl("Graph1");
			
			// Get the data plot in the layer which contains dataset "Data1_b":
			DataPlot		dp = gl.DataPlots("Data1_b");
		
			// Change the display range of the data plot to
			// show only points from 5 to 10:
			dp.SetRange(5, 10);
		}
	*/
	DataPlot					DataPlots(LPCSTR lpcszName);
	
	/**
		Removes one DataPlot from layer. The object is referred to by index.
	Parameters:
		index = the DataPlot index
	Return:
		TRUE for success, otherwise FALSE
	*/
	BOOL						RemovePlot(int nIndex);
	
	/**
		Removes one DataPlot from layer. The object is referred to by refercence.
	Parameters:
		dp = the DataPlot reference
	Return:
		TRUE for success, otherwise FALSE
	*/
	BOOL						RemovePlot(DataPlot& dp);
	
	/**
		The Collection property of all DataPlots in the layer.
	Example:
		// For this example to run, a graph window with the name "Graph1" must exist in the project.
		// Make sure that the graph has at least one data plot there are at least ten
		// data points in every the plot.
		// After the function executes, all the data plots will show
		// only the data points from 5 to 10.
		void	run_DataPlots()
		{
			// Create and attach a graph layer from "Graph1":
			GraphLayer		gl("Graph1");
			
			Collection<DataPlot>	dpColl;
			
			// Get the collection of all dataplots in the layer:
			dpColl = gl.DataPlots;
		
			// Loop over all the dataplots in the collection:	
			foreach (DataPlot dp in dpColl)
			{
				// Change the display range of the data plot to
				// show only points from 5 to 10:
				dp.SetRange(5, 10);
			}
		}
	*/
 	Collection<DataPlot>	 	DataPlots;

	/**#
		Gets an arbitrary StyleHolder in layer.
	Parameters:
		index = 0-offset index of the StyleHolder in layer.
	Returns:
		the index'th StyleHolder.
	Example:
		// For this example to run, a graph window with the name "Graph1" must exist in the project.
		void	run_StyleHolders()
		{
			// Create and attach a graph layer from "Graph1":
			GraphLayer		gl("Graph1");
			
			StyleHolder		sh;
			
			// Get the first style holder:
			sh = gl.StyleHolders(0);
			
			// Display its name:
			out_str(sh.GetName());
		}
	*/
	StyleHolder	StyleHolders(int index);
	
	/**#
		Gets an arbitrary StyleHolder in layer.
	Parameters:
		lpcszName = the name of the style holder in layer (the name of a style holder
					starts with an underscore followed by a number
					indicating the plot type).
	Returns:
		the StyleHolder.
	Example:
		// For this example to run, a graph window with the name "Graph1" must exist in the project.
		// Make sure that you use the line-symbol plot template or graph, because
		// the function tries to access the style holder with the name "_202" which
		// corresponds to the line-symbol plot type.
		void	run_StyleHolders()
		{
			// Create and attach a graph layer from "Graph1":
			GraphLayer		gl("Graph1");
			
			StyleHolder		sh;
			
			// Get the style holder "_202":
			sh = gl.StyleHolders("_202");
			
			// Display its name:
			out_str(sh.GetName());
		}
	*/
	StyleHolder	StyleHolders(LPCSTR lpcszName);
	
	/**#
		The Collection property of all StyleHolders in the layer.
	Example:
		// For this example to run, a graph window with the name "Graph1" must exist in the project.
		void	run_StyleHolders()
		{
			// Create and attach a graph layer from "Graph1":
			GraphLayer		gl("Graph1");
			
			Collection<StyleHolder>	shColl;
			
			// Get the collection of all style holders in the layer:
			shColl = gl.StyleHolders;
		
			// Loop over all the style holders in the collection:	
			foreach (StyleHolder style in shColl)
			{
				// Display the name (the name of a style holder
				// starts with an underscore followed by a number
				// indicating the plot type):
				out_str(style.GetName());
			}
		}
	*/
	Collection<StyleHolder> StyleHolders;

#if _OC_VER > 0x0703
	/**#
	Example:
		GraphLayer  gl("Graph1");
		gl.SetDataMarkers(1,3);	
		
		int i1,i2;
		gl.GetDataMarkers(i1, i2);	
	*/
	BOOL	SetDataMarkers(int i1, int i2);
	
	/**#
	SeeAlso:
		GraphLayer::SetDataMarkers
	*/
	BOOL	GetDataMarkers(int& i1, int& i2);

	/**#
	Example:
		GraphLayer  gl("Graph1");
		Axis x = gl.XAxis;
	*/
	Axis	XAxis;

	/**#
	Example:
		GraphLayer  gl("Graph1");
		Axis y = gl.YAxis;
	*/
	Axis	YAxis;

	/**#
	Example:
		GraphLayer  gl("Graph1");
		Axis z = gl.ZAxis;
	*/
	Axis	ZAxis;

	/**#
	Example:
		GraphLayer  gl("Graph1");	//Least two plots on the graph layer
		gl.GroupPlots(0,1);			//make a group for the two plots
		
		GroupPlot gPlot;
		gPlot = gl.Groups(0);
	*/
	GroupPlot	Groups(int nIndex);
#endif //	_OC_VER > 0x0703	

};

/** >Internal Origin Objects
		The GraphObject class provides methods and properties common to all Origin graph
		objects. Origin graph objects include such things as text annotations, graphic
		annotations (e.g. rectangles, arrows, line objects, etc.), data plot style holders,
		and region of interest objects. Origin graph objects are generally contained by
		layers on an Origin page thus the Origin C GraphLayer class contains a collection
		of GraphObjects. An Origin C GraphObject is a wrapper object that is a reference to
		an internal Origin graph object. Origin C wrapper objects do not actually exist
		in Origin and merely refer to the internal Origin object. Consequently, multiple
		Origin C wrapper objects can refer to the same internal Origin object. The GraphObject
		class is derived from the OriginObject class from which it inherits methods and
		properties.
	Example:
		// Assumes Graph1 window is active in Origin
		GraphLayer gl = Project.ActiveLayer();  // Get active layer in project file
		if(gl)                                  // If valid graph layer...
		{
			GraphObject	go;                     // Declare GraphObject
			go = gl.GraphObjects("YL"); 		// Attach go to "YL" which is the the left Y-axis title
			out_str(go.Text);
		}
*/
class GraphObject : public OriginObject
{
public:
	/**
		Default constructor which creates a GraphObject which is not
		attached to an internal graphic object. It should be initialized using
		"GraphObjects" method of the Layer class because all the GraphObject's are conatined in
		layers.
	Example:
		For this example to run, a graph window with the name "Graph1" must exist in the project.
		void test_GraphObject()
		{
			GraphLayer glMyLayer("Graph1");
			GraphObject goMyObj = glMyLayer.GraphObjects("Text");
			out_str(goMyObj.Text);
		}
	*/
	GraphObject();
	/**
	Copy Constructor: The new GrpahObject object created is attached to the internal graphic object
	goOriginal was attached to. If goOriginal was invalid (not attached) so will be the new object.
	Example:
		For this example to run, a graph window with the name "Graph1" must exist in the project.
		void test_GraphObject()
		{
			GraphLayer glMyLayer("Graph1");
			GraphObject goOriginal;
			goOriginal = glMyLayer.GraphObjects("Text");
			
			GraphObject goNew(goOriginal);
			out_str(goNew.Text);
		}
	*/
	GraphObject(GraphObject &goOriginal);
	
	/**
		The X coordinate of the center of the object.
		Read and Set access
	Example:
		// For this example to run, a graph window with the name "Graph1" must exist in the project.
		// Also, the active layer in the Graph should have a graphic object (such as rectangle) with
		// the name "Rect".
		void	run_GraphObject_X()
		{
			// Create and attach a graph layer from "Graph1":
			GraphLayer		gl("Graph1");
			GraphObject		grobj;
			
			// Get the graphic object:
			grobj = gl.GraphObjects("Rect");
		
			// Display the X coordinate:
			out_double("X = ", grobj.X);
		}
	*/
	double	X;
	
	/**
		The Y coordinate of the center of the object.
		Read and Set access
	Example:
		// For this example to run, a graph window with the name "Graph1" must exist in the project.
		// Also, the active layer in the Graph should have a graphic object (such as rectangle) with
		// the name "Rect".
		void	run_GraphObject_Y()
		{
			// Create and attach a graph layer from "Graph1":
			GraphLayer		gl("Graph1");
			GraphObject		grobj;
			
			// Get the graphic object:
			grobj = gl.GraphObjects("Rect");
		
			// Display the Y coordinate:
			out_double("Y = ", grobj.Y);
		}
	*/
	double	Y;
	
	/**
		Width of the object in axes units 
		Read and Set access
	Example:
		// For this example to run, a graph window with the name "Graph1" must exist in the project.
		// Also, the active layer in the Graph should have a graphic object (such as rectangle) with
		// the name "Rect".
		void	run_GraphObject_DX()
		{
			// Create and attach a graph layer from "Graph1":
			GraphLayer		gl("Graph1");
			GraphObject		grobj;
			
			// Get the graphic object:
			grobj = gl.GraphObjects("Rect");
		
			// Display the width:
			out_double("DX = ", grobj.DX);
		}
	*/
	double	DX;
	
	/**
		Height of the object in axes units. 
		Read and Set access
	Example:
		// For this example to run, a graph window with the name "Graph1" must exist in the project.
		// Also, the active layer in the Graph should have a graphic object (such as rectangle) with
		// the name "Rect".
		void	run_GraphObject_DY()
		{
			// Create and attach a graph layer from "Graph1":
			GraphLayer		gl("Graph1");

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