📄 ocwav.h
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#ifndef _OCWAV_H
#define _OCWAV_H
// Function prototypes in ocwav.c
int ocWAVReadFile(string strFileName, string strWorksheetName);
int ocWAVWriteFile(string strFilename, string strWorksheetName, int iColL, int iColR, double dFreqMult, double dAmpMult);
void ocWAVPlayFile(string strFileName, int iMethod);
void ocWAVPlayData(string strDatasetName, double dFreqMult, double AmpMult);
int ocWAVAnalyzeData(string strDasetName1, string strDatasetName2);
int ImportWAV(Page& pgTarget, TreeNode& trFilter, LPCSTR lpcszFile, int nFile);
// "fmt " chunk - This changes based on Codex. This is the 'PCM' format
struct FORMATCHUNK
{
unsigned short iWAVFormat; // { 0001=PCM | 0101=MULAW | 0102=ALAW | 0103=ADP }
unsigned short iWAVChannels; // { 1 | 2 }
unsigned int iWAVFrequency; // { 44100 | 22050 | 11025 | 8000 | ??? }
unsigned int iWAVBytesPerSecond;
unsigned short iWAVAlign; // { 1 | 2 | 4 }
unsigned short iWAVBitsPerSample; // { 8 | 16 }
};
#pragma dll(winmm, system)
#define mciSendString mciSendStringA
int WINAPI mciSendString(string strCommand, string strReturn, int iRetLen, int iCallBack);
#endif // _OCWAV_H
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