📄 getnboxwithstringbutton.c
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/*------------------------------------------------------------------------------*
* File Name: GetNBoxWithStringButton.c *
* Creation: GJL 6/24/2003 *
* Purpose: Origin C file containing GetNBox example codes. *
* Copyright (c) OriginLab Corp. 2003-2007 *
* All Rights Reserved *
*------------------------------------------------------------------------------*/
#include <Origin.h>
#include <GetNBox.h>
void GetNBoxWithStringButton()
{
// Use GETN_TREE macro to declare a tree for a Tree style GetN dialog
GETN_TREE(tr)
// Use macro to add a checkbox node named Save having caption
// "Save Temp Files" initialized to false (unchecked)
GETN_CHECK(Save, "Save Temp Files", false)
// Add a string edit box node named Path having caption "File Path",
// initialized to string value "C:\Temp", and having a push button
// that opens a browse dialog box
GETN_BUTTON(Path, "File Path", "C:\Temp")
// Open GetNBox dialog and edit input defaults passing GetN tree named tr,
// having dialog title "GetPath", and calling the event handler function
// DialogOnClickButtonEvent
if( GetNBox(tr, "Get Path", NULL, NULL, DialogOnClickButtonEvent) )
out_tree(tr);
}
// This function is executed once for each type of control on the dialog when the
// dialog is first opened and is also executed when a value on the dialog is changed
bool DialogOnClickButtonEvent(TreeNode& tr, int nRow, int nType, Dialog& Dlg)
{
if(TRGP_STR_BUTTON == nType) // If Browse button clicked then open browse dialog
{
string strPath = BrowseGetPath(tr.Path.strVal);
if( !strPath.IsEmpty() )
tr.Path.strVal = strPath;
}
else
tr.Path.Enable = tr.Save.nVal; // Else disable/enable browse button
return true; // Return true to indicate update of display is needed
}
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