📄 activelayer.c
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/*------------------------------------------------------------------------------*
* File Name: *
* Creation: *
* Purpose: OriginC Source C file *
* Copyright (c) ABCD Corp. 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 *
* All Rights Reserved *
* *
* Modification Log: *
*------------------------------------------------------------------------------*/
////////////////////////////////////////////////////////////////////////////////////
// Including the system header file Origin.h should be sufficient for most Origin
// applications and is recommended. Origin.h includes many of the most common system
// header files and is automatically pre-compiled when Origin runs the first time.
// Programs including Origin.h subsequently compile much more quickly as long as
// the size and number of other included header files is minimized. All NAG header
// files are now included in Origin.h and no longer need be separately included.
//
// Right-click on the line below and select 'Open "Origin.h"' to open the Origin.h
// system header file.
#include <Origin.h>
////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////
// Include your own header files here.
#include "ActiveLayerDlg.h"
////////////////////////////////////////////////////////////////////////////////////
// Start your functions here.
// Must set the object of the Modeless dialog to static global variable
static CActiveLayerDlg dlgActiveX;
bool TestDlg()
{
Window winDlg = dlgActiveX.GetWindow();
if(winDlg)
{
out_str("Dialog already open");
return false;
}
// Global GetWindow() function return Origin's main window handle, which we want to be
// the parent of our little Modeless dialog
dlgActiveX.Create( GetWindow() );
return true;
}
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