qwsocket.cpp

来自「跳棋 为初次学习游戏编程的朋友提供参考」· C++ 代码 · 共 76 行

CPP
76
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// qwSocket.cpp : implementation file
//

#include "stdafx.h"
#include "ttq.h"
#include "qwSocket.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CqwSocket

CqwSocket::CqwSocket()
{
}

CqwSocket::~CqwSocket()
{
}


// Do not edit the following lines, which are needed by ClassWizard.
#if 0
BEGIN_MESSAGE_MAP(CqwSocket, CAsyncSocket)
	//{{AFX_MSG_MAP(CqwSocket)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif	// 0

/////////////////////////////////////////////////////////////////////////////
// CqwSocket member functions
void CqwSocket::SetParent(CWnd *pWnd)
{
	// Set the member pointer
	m_pWnd = pWnd;
}

void CqwSocket::OnAccept(int nErrorCode) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	CAsyncSocket::OnAccept(nErrorCode);
}

void CqwSocket::OnClose(int nErrorCode) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	CAsyncSocket::OnClose(nErrorCode);
}

void CqwSocket::OnConnect(int nErrorCode) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	CAsyncSocket::OnConnect(nErrorCode);
}

void CqwSocket::OnSend(int nErrorCode) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	CAsyncSocket::OnSend(nErrorCode);
}

void CqwSocket::OnReceive(int nErrorCode) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	CAsyncSocket::OnReceive(nErrorCode);
}

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