📄 dlgsend.h
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#if !defined(AFX_DLGSEND_H__E013BC75_2988_4697_97BE_576BE93ECF84__INCLUDED_)
#define AFX_DLGSEND_H__E013BC75_2988_4697_97BE_576BE93ECF84__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgSend.h : header file
//
#include "ListCtrlEx.h"
#include "GUILIB\HEADER\GuiButton.h"
#define TRIGGER_MAX 10
/////////////////////////////////////////////////////////////////////////////
// CDlgSend dialog
class CDlgSend : public CDialog
{
// Construction
public:
void SetTransper(BYTE btTrans=128);
CDlgSend(CWnd* pParent = NULL); // standard constructor
struct _Trigger {
BOOL bValiu;
UINT unLine;
UINT unTrigger;
}Trigger[TRIGGER_MAX];
// Dialog Data
//{{AFX_DATA(CDlgSend)
enum { IDD = IDD_DIALOG_SEND };
CListCtrlEx m_ClassList;
int m_nCycMode;
int m_nCycSel;
UINT m_unTime;
UINT m_unLine;
UINT m_unStart;
UINT m_unEnd;
UINT m_unTrigger;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgSend)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
virtual BOOL DestroyWindow();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
CGuiButton m_btnUse;
// Generated message map functions
//{{AFX_MSG(CDlgSend)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
virtual void OnOK();
virtual void OnCancel();
virtual BOOL OnInitDialog();
afx_msg void OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized);
//}}AFX_MSG
afx_msg void OnCycLine(UINT nID);
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGSEND_H__E013BC75_2988_4697_97BE_576BE93ECF84__INCLUDED_)
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