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📄 write.c

📁 Minix3.11的源码。[MINIX 3是一个为高可靠性应用而设计的自由且简洁的类UNIX系统。]
💻 C
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/* This file is the counterpart of "read.c".  It contains the code for writing * insofar as this is not contained in read_write(). * * The entry points into this file are *   do_write:     call read_write to perform the WRITE system call *   clear_zone:   erase a zone in the middle of a file *   new_block:    acquire a new block */#include "fs.h"#include <string.h>#include "buf.h"#include "file.h"#include "fproc.h"#include "inode.h"#include "super.h"FORWARD _PROTOTYPE( int write_map, (struct inode *rip, off_t position,			zone_t new_zone)				);FORWARD _PROTOTYPE( void wr_indir, (struct buf *bp, int index, zone_t zone) );/*===========================================================================* *				do_write				     * *===========================================================================*/PUBLIC int do_write(){/* Perform the write(fd, buffer, nbytes) system call. */  return(read_write(WRITING));}/*===========================================================================* *				write_map				     * *===========================================================================*/PRIVATE int write_map(rip, position, new_zone)register struct inode *rip;	/* pointer to inode to be changed */off_t position;			/* file address to be mapped */zone_t new_zone;		/* zone # to be inserted */{/* Write a new zone into an inode. */  int scale, ind_ex, new_ind, new_dbl, zones, nr_indirects, single, zindex, ex;  zone_t z, z1;  register block_t b;  long excess, zone;  struct buf *bp;  rip->i_dirt = DIRTY;		/* inode will be changed */  bp = NIL_BUF;  scale = rip->i_sp->s_log_zone_size;		/* for zone-block conversion */  	/* relative zone # to insert */  zone = (position/rip->i_sp->s_block_size) >> scale;  zones = rip->i_ndzones;	/* # direct zones in the inode */  nr_indirects = rip->i_nindirs;/* # indirect zones per indirect block */  /* Is 'position' to be found in the inode itself? */  if (zone < zones) {	zindex = (int) zone;	/* we need an integer here */	rip->i_zone[zindex] = new_zone;	return(OK);  }  /* It is not in the inode, so it must be single or double indirect. */  excess = zone - zones;	/* first Vx_NR_DZONES don't count */  new_ind = FALSE;  new_dbl = FALSE;  if (excess < nr_indirects) {	/* 'position' can be located via the single indirect block. */	z1 = rip->i_zone[zones];	/* single indirect zone */	single = TRUE;  } else {	/* 'position' can be located via the double indirect block. */	if ( (z = rip->i_zone[zones+1]) == NO_ZONE) {		/* Create the double indirect block. */		if ( (z = alloc_zone(rip->i_dev, rip->i_zone[0])) == NO_ZONE)			return(err_code);		rip->i_zone[zones+1] = z;		new_dbl = TRUE;	/* set flag for later */	}	/* Either way, 'z' is zone number for double indirect block. */	excess -= nr_indirects;	/* single indirect doesn't count */	ind_ex = (int) (excess / nr_indirects);	excess = excess % nr_indirects;	if (ind_ex >= nr_indirects) return(EFBIG);	b = (block_t) z << scale;	bp = get_block(rip->i_dev, b, (new_dbl ? NO_READ : NORMAL));	if (new_dbl) zero_block(bp);	z1 = rd_indir(bp, ind_ex);	single = FALSE;  }  /* z1 is now single indirect zone; 'excess' is index. */  if (z1 == NO_ZONE) {	/* Create indirect block and store zone # in inode or dbl indir blk. */	z1 = alloc_zone(rip->i_dev, rip->i_zone[0]);	if (single)		rip->i_zone[zones] = z1;	/* update inode */	else		wr_indir(bp, ind_ex, z1);	/* update dbl indir */	new_ind = TRUE;	if (bp != NIL_BUF) bp->b_dirt = DIRTY;	/* if double ind, it is dirty*/	if (z1 == NO_ZONE) {		put_block(bp, INDIRECT_BLOCK);	/* release dbl indirect blk */		return(err_code);	/* couldn't create single ind */	}  }  put_block(bp, INDIRECT_BLOCK);	/* release double indirect blk */  /* z1 is indirect block's zone number. */  b = (block_t) z1 << scale;  bp = get_block(rip->i_dev, b, (new_ind ? NO_READ : NORMAL) );  if (new_ind) zero_block(bp);  ex = (int) excess;			/* we need an int here */  wr_indir(bp, ex, new_zone);  bp->b_dirt = DIRTY;  put_block(bp, INDIRECT_BLOCK);  return(OK);}/*===========================================================================* *				wr_indir				     * *===========================================================================*/PRIVATE void wr_indir(bp, index, zone)struct buf *bp;			/* pointer to indirect block */int index;			/* index into *bp */zone_t zone;			/* zone to write */{/* Given a pointer to an indirect block, write one entry. */  struct super_block *sp;  sp = get_super(bp->b_dev);	/* need super block to find file sys type */  /* write a zone into an indirect block */  if (sp->s_version == V1)	bp->b_v1_ind[index] = (zone1_t) conv2(sp->s_native, (int)  zone);  else	bp->b_v2_ind[index] = (zone_t)  conv4(sp->s_native, (long) zone);}/*===========================================================================* *				clear_zone				     * *===========================================================================*/PUBLIC void clear_zone(rip, pos, flag)register struct inode *rip;	/* inode to clear */off_t pos;			/* points to block to clear */int flag;			/* 0 if called by read_write, 1 by new_block */{/* Zero a zone, possibly starting in the middle.  The parameter 'pos' gives * a byte in the first block to be zeroed.  Clearzone() is called from  * read_write and new_block(). */  register struct buf *bp;  register block_t b, blo, bhi;  register off_t next;  register int scale;  register zone_t zone_size;  /* If the block size and zone size are the same, clear_zone() not needed. */  scale = rip->i_sp->s_log_zone_size;  if (scale == 0) return;  zone_size = (zone_t) rip->i_sp->s_block_size << scale;  if (flag == 1) pos = (pos/zone_size) * zone_size;  next = pos + rip->i_sp->s_block_size - 1;  /* If 'pos' is in the last block of a zone, do not clear the zone. */  if (next/zone_size != pos/zone_size) return;  if ( (blo = read_map(rip, next)) == NO_BLOCK) return;  bhi = (  ((blo>>scale)+1) << scale)   - 1;  /* Clear all the blocks between 'blo' and 'bhi'. */  for (b = blo; b <= bhi; b++) {	bp = get_block(rip->i_dev, b, NO_READ);	zero_block(bp);	put_block(bp, FULL_DATA_BLOCK);  }}/*===========================================================================* *				new_block				     * *===========================================================================*/PUBLIC struct buf *new_block(rip, position)register struct inode *rip;	/* pointer to inode */off_t position;			/* file pointer */{/* Acquire a new block and return a pointer to it.  Doing so may require * allocating a complete zone, and then returning the initial block. * On the other hand, the current zone may still have some unused blocks. */  register struct buf *bp;  block_t b, base_block;  zone_t z;  zone_t zone_size;  int scale, r;  struct super_block *sp;  /* Is another block available in the current zone? */  if ( (b = read_map(rip, position)) == NO_BLOCK) {	/* Choose first zone if possible. */	/* Lose if the file is nonempty but the first zone number is NO_ZONE	 * corresponding to a zone full of zeros.  It would be better to	 * search near the last real zone.	 */	if (rip->i_zone[0] == NO_ZONE) {		sp = rip->i_sp;		z = sp->s_firstdatazone;	} else {		z = rip->i_zone[0];	/* hunt near first zone */	}	if ( (z = alloc_zone(rip->i_dev, z)) == NO_ZONE) return(NIL_BUF);	if ( (r = write_map(rip, position, z)) != OK) {		free_zone(rip->i_dev, z);		err_code = r;		return(NIL_BUF);	}	/* If we are not writing at EOF, clear the zone, just to be safe. */	if ( position != rip->i_size) clear_zone(rip, position, 1);	scale = rip->i_sp->s_log_zone_size;	base_block = (block_t) z << scale;	zone_size = (zone_t) rip->i_sp->s_block_size << scale;	b = base_block + (block_t)((position % zone_size)/rip->i_sp->s_block_size);  }  bp = get_block(rip->i_dev, b, NO_READ);  zero_block(bp);  return(bp);}/*===========================================================================* *				zero_block				     * *===========================================================================*/PUBLIC void zero_block(bp)register struct buf *bp;	/* pointer to buffer to zero */{/* Zero a block. */  memset(bp->b_data, 0, MAX_BLOCK_SIZE);  bp->b_dirt = DIRTY;}

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